Page 1 of 1
					
				Monster's HP
				Posted: 23 Apr 2015, 19:16
				by ginosuper
				Alright so... I have been thinking about this for a while:
Wouldn't it be better if monsters had a HP bar, too?
Example: If a monster has 1000 MAX HP and it has 733 HP left, put it like this: 733/1000
Also some monsters sometimes have more HP than average (which is normal) but then it can show like 733/1180 (for example).
I'm not rushing anything, but it's just a suggestion  

 
			
					
				Re: Monster's HP
				Posted: 23 Apr 2015, 21:11
				by Virtual Reality
				ginosuper wrote:Alright so... I have been thinking about this for a while:
Wouldn't it be better if monsters had a HP bar, too?
Example: If a monster has 1000 MAX HP and it has 733 HP left, put it like this: 733/1000
Also some monsters sometimes have more HP than average (which is normal) but then it can show like 733/1180 (for example).
I'm not rushing anything, but it's just a suggestion  

 
Manaplus has an option for this, but it's not accurate until after you've already killed one. Maximum mob HP could potentially be added to tmwa-client-data or even sent back along with the packets reporting the damage done.
EDIT: meko has pointed out that 
this has already been done. Now it's just a matter of getting manaplus to use the information that it's being sent.
 
			
					
				Re: Monster's HP
				Posted: 23 Apr 2015, 21:19
				by ginosuper
				Oh I see... so it will come in-game?
			 
			
					
				Re: Monster's HP
				Posted: 23 Apr 2015, 22:13
				by Virtual Reality
				ginosuper wrote:Oh I see... so it will come in-game?
Yes; hopefully/most likely. I'll keep you posted.
 
			
					
				Re: Monster's HP
				Posted: 24 Apr 2015, 03:01
				by ginosuper
				Alright, thank you 
