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[DIS] Shields as visible items

Posted: 15 Nov 2015, 06:17
by pateame
I used a workaround to display the shield graphics like if these were gloves:
Image
To get that, I did a "placeholder spritesheet" for the leather, wood and steel shields and tryed to add these graphics to current shield items:
[+] Steel shield:
https://dl.dropboxusercontent.com/u/364 ... shield.png
https://dl.dropboxusercontent.com/u/364 ... shield.xml
[+] Wooden shield:
https://dl.dropboxusercontent.com/u/364 ... shield.xml
https://dl.dropboxusercontent.com/u/364 ... shield.png
[+] Leather shield:
https://dl.dropboxusercontent.com/u/364 ... shield.xml
https://dl.dropboxusercontent.com/u/364 ... shield.png

But as it's a workaround, it obviously got problems :shock: .
I test them as gloves since I don“t know how to code the XML using the "equip-shield" value without get some error on item or displaying the graphics. I'm not sure if is a limitation or bad coding in xml.
I would like to know if the shields can be configured through XML files as a visible graphic layer ingame, or if there's some kind of limitation in the client or tmwa for that.

Re: [DIS] Shields as visible items

Posted: 15 Nov 2015, 10:02
by Travolta
It looks really awesome. Me want!

Re: [DIS] Shields as visible items

Posted: 15 Nov 2015, 11:55
by 4144
It can be configured in xml, but not sure is server can send sprite for it.
Some shield look like exists, but without sprites, for example item601_SteelShield.xml
Shield slot can be drawed in wrong order, then need reorder sprites. See in page http://manaplus.org/items.xml#game_items attributes drawBefore/drawAfter

Re: [DIS] Shields as visible items

Posted: 16 Nov 2015, 02:08
by wushin
There is space I believe open in the server packets that send gear Ids.

Also, +1 to visible shields.

Re: [DIS] Shields as visible items

Posted: 16 Nov 2015, 03:13
by SudoPlatypus
:wink:
+1

Re: [DIS] Shields as visible items

Posted: 16 Nov 2015, 09:19
by mas886
Looks awesome, there's no reason to not implement it!

Re: [DIS] Shields as visible items

Posted: 17 Nov 2015, 05:20
by wushin
It would appear 0x01d8 & 0x01d9 & 0x01da sends shield or has shield considered when sending a packet.

Re: [DIS] Shields as visible items

Posted: 17 Nov 2015, 08:02
by veryape
I've been wanting this since I first started playing. Would be great!

Re: [DIS] Shields as visible items

Posted: 18 Nov 2015, 01:42
by SudoPlatypus
Could scarab armlets be quip-able (and re-released)?