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Mage cloth armor

Posted: 21 Mar 2016, 18:29
by Oriathelus
Hi everybody!
I'm new here and I'm testing and learning about pixelart.
I'm creating a chest for mages, a cloth armor type:

Image
Well, I'm just posting here to see the opinion of yours, and ask a silly question.
Why my player sprite is in this strange colors? I prefer to test the sprites with the real player sprite colors, I didn't found it in the game files, could someone tell me where to find it or send me the sprites, please? Male and female sprites.

I hope my english is easy to understand :roll:

Re: Mage cloth armor

Posted: 21 Mar 2016, 18:40
by wushin
We use Dye Channels on the pixel art so we can make it various colors. https://www.themanaworld.org/index.php/Dev:Image_dyeing

You can find the items colors in the client-data xml https://github.com/themanaworld/tmwa-cl ... weater.xml

Re: Mage cloth armor

Posted: 23 Mar 2016, 00:14
by Oriathelus
wushin wrote:We use Dye Channels on the pixel art so we can make it various colors. https://www.themanaworld.org/index.php/Dev:Image_dyeing

You can find the items colors in the client-data xml https://github.com/themanaworld/tmwa-cl ... weater.xml
But the items can go colored to the game, right? I mean, we don't need to save them in these Dye Channels, do we?

Re: Mage cloth armor

Posted: 23 Mar 2016, 00:26
by wushin
Yes we prefer to have them in channels so we can color them with the client.

Each channel supports multiple # Hex color codes to color/shade that channel.

A single colored item gives us 1 item. A single dye channel gives us 100s of items.

We make content for reuse so if people fork or clone a server the ability to drastically change the color theme is there. In addition to allowing the game to have billions of NPC/Monster/Player equipment combinations

NOTE: With exceptions for "custom crafted" or Exceptional works which can stand alone. Something players would consider "Epic" or "Rare" quality.