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[CPT] Abilities and spells

Posted: 02 Nov 2013, 12:43
by WildX
I figured it would be easier to just show you a mix of bad drawings and hand written text for this one. The concept is unfinished, it's just a first idea of what abilities and spells could look like. This would be applied to all classes, giving non-mage classes abilities that are similar to spells but don't involve magic. WARNING: Bad drawing skills ahead. I'm not nine years old, I was just sitting on my bed and just woke up :lol:
Spoiler:
[CPT] Abilities.jpg
[CPT] Abilities.jpg (104.71 KiB) Viewed 2921 times
[CPT] Abilities2.jpg
[CPT] Abilities2.jpg (103.41 KiB) Viewed 2921 times

Re: [CPT] Abilities and spells

Posted: 02 Nov 2013, 13:14
by Reid
[CPT] Abilities.jpg
[CPT] Abilities.jpg (30.32 KiB) Viewed 2918 times
:shock: :shock: :shock: :shock:

Re: [CPT] Abilities and spells

Posted: 02 Nov 2013, 13:49
by WildX
Reid wrote:
[CPT] Abilities.jpg
:shock: :shock: :shock: :shock:
Lol, that's the player :p
So, thoughts?

Re: [CPT] Abilities and spells

Posted: 02 Nov 2013, 14:00
by Reid
WildX wrote:
Reid wrote:
[CPT] Abilities.jpg
:shock: :shock: :shock: :shock:
Lol, that's the player :p
So, thoughts?
Good ideas, gameplay side it's very good but client side 4144 will need to add some changes to the spell book, I like the quest-book-like of the spell-book of your concept.

Re: [CPT] Abilities and spells

Posted: 02 Nov 2013, 14:26
by WildX
Reid wrote:
WildX wrote:
Reid wrote:
[CPT] Abilities.jpg
:shock: :shock: :shock: :shock:
Lol, that's the player :p
So, thoughts?
Good ideas, gameplay side it's very good but client side 4144 will need to add some changes to the spell book, I like the quest-book-like of the spell-book of your concept.
The interface graphics should be changed as well. The 5 active abilities positioned in a circle (first image) were my first ideas, but anything else that doesn't make it look lke an old boring WoW-like spellbar would be great as well.
I can sketch some more ideas for this.