[DIS] Artis roads
Posted: 26 Jan 2014, 02:18
I have a problem to map the city exterior... We have actually 3 different kind of ground tiles that we can use in this city, the dirt, the grass and the newly added pavement.
I've started to map with the dirt to represent the roads, the grass around trees and wild area and pavement around houses and non-road area.
It looks good for some closed area like the warrior guild. But else, it really look bad, I wonder if I should use the pavement tileset to make roads and the dirt&grass for everywhere else. But then, should there be dirt or pavement around house?
I will need to rethink at how to use the pavement tileset, but it just look bad actually imo. alt26 :'(
I've started to map with the dirt to represent the roads, the grass around trees and wild area and pavement around houses and non-road area.
It looks good for some closed area like the warrior guild. But else, it really look bad, I wonder if I should use the pavement tileset to make roads and the dirt&grass for everywhere else. But then, should there be dirt or pavement around house?
I will need to rethink at how to use the pavement tileset, but it just look bad actually imo. alt26 :'(