Content and general development discussion, including quest scripts and server code. TMW Classic is a project comprising the Legacy tmwAthena server & the designated improved engine server based on evolHercules.
Forum rules
This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Following the work done on the state of the Art and further research done through Git, I believe we can start to create the TO-DO list to port Hurnscald into the new game.
For now we will only work on porting stuff, thus we should focus on these main points:
- Resolving license issues
- Throwing away duplicated tiles from TMW and Evol
I will mark with [!] some issues that can/have to be done in the near future on our current tilesets, these issues are not needed for the direct merge, but they will have to be dealed with.
Remove Saphy's tree.
Move Crush and Nami's signs into another tileset (hurnscald-accessory.png).
Remove Wombat's water cave entrance and lilypads. [!]Use evol's ground.png template and ditch away the cliff and rock tiles. [!]Use len's improved ground tile. [!]Use len's improved ground-grass transition tiles. [!] -> Other improvement will be written in a forum thread.
-> Rename into hurnscald-ground.png
[!]Use another rock from the forum instead of that big rock. [!]Reshade these wood pillars.
Remove the tree trunk.
Remove the swamp tile.
Remove the grey tree.
Move these plants into another tileset and remove the last one (plants-x2.png).
-> Rename into hurnscald-accessory-x2.png
Move these plants into another tileset (plants-x3.png).
Use Evol's tree and remove them from this tileset.
Remove grey trees.
-> Rename into hurnscald-log-fence-x3.png
Use Evol's trees.
Use Evol's collision tileset.
Remap some parts according to tileset changes
Use Evol's barrel tileset.
Remove the use of woodland-indoor.png.
Add special collision tiles that prevent monsters to enter/leave the city.