[FND] Block Walls (City walls, Prison, Arena)

All development of pixel art and graphics
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i
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Post by i » Mon Jan 22, 2007 12:58 am

those were old stairs (for old bricks)

new one looks a bit different (I hope better)
http://mruk.wordpress.com/2007/01/21/co ... rsion-014/

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Post by i » Mon Jan 22, 2007 5:28 pm

example.


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Post by i » Sat Feb 03, 2007 10:53 pm

New version - 0.1.6 / more info:
http://mruk.wordpress.com/2007/02/03/co ... rsion-016/

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every comments will be appreciated.
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Post by i » Sun Feb 04, 2007 3:04 am

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Preview made using tiled and concrete walls tileset ver 0.1.6-1
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Post by Matt » Sun Feb 04, 2007 12:05 pm

wow :D

But you should improve "how the wall tiles connect with the ground".
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Post by i » Sun Feb 04, 2007 12:31 pm

thats true. I also added grass tiles and transition to grass. It looks now a little bit "alive", I tkink it could break gray monolith.
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Post by yosuhara » Sun Feb 04, 2007 9:39 pm

Matt wrote:wow :D

But you should improve "how the wall tiles connect with the ground".
dirt, moss?
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Post by AxlTrozz » Tue Feb 06, 2007 7:31 pm

I think the map is great but my eyes say "something is wrong" in a second thought may be is lack of shadows, just my humble opinion.
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Post by i » Wed Feb 07, 2007 2:54 pm

AxlTrozz wrote:I think the map is great but my eyes say "something is wrong" in a second thought may be is lack of shadows, just my humble opinion.
Consider that it's still 0.1.6 - to usable version is quite far way. *at least to 0.5.0 <- that will be first ingame use of those tiles.

there are many things to do:
- shadows,
- colour variations
- "tile breakers"
- contrast fitting

Notice that environment will be more colourful - some grass, some trees, other building, roofs in different colour. Ground tiles colour variations will help too.

I'm presenting actual state of my work, and I'm open for any comments, hints, new ideas.
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Post by ElvenProgrammer » Wed Feb 07, 2007 7:46 pm

And fountains!!! Once the particle engine will be in game you won't regret the time spent in making one.
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Post by AxlTrozz » Wed Feb 07, 2007 9:37 pm

If is an arena what about iron spikes coming out of the walls ? they could inflict damage if you are too close
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Post by i » Sat Jan 05, 2008 11:46 pm

I hate starting new posts, so I found this old one. So here we go with small update :P

http://mruk.wordpress.com/2008/01/05/co ... sion-0112/

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Version 0.1.12

Comments and suggestions will be appreciated :)

edit: I put here also version 0.0.2 for sentimental and educational purposes. Long way, don't you think? It's good to archive every version on blog.

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Post by Matt » Sun Jan 06, 2008 12:48 am

oh nice :)
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Post by i » Sun Jan 06, 2008 12:50 am

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small preview with reinforced walls
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Post by yosuhara » Sun Jan 06, 2008 1:00 am

I'm gonna sue you Iru! My jaw just fell off :D

//still it looks too shiny and brand new for my taste :P
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