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The walls of Tulimshar
Posted: 04 Nov 2006, 16:46
by Modanung
Started working on the walls. The current ones need to be replaced because they are still low-res.
This is how it looks so far:
There's a lot of work to be done still.
Posted: 04 Nov 2006, 17:12
by Bjørn
I think this looks amazing! Can't wait to see more progress on these. :-)
Posted: 05 Nov 2006, 03:58
by LEG0LAS
That's very good Modanung.
Just need to increment more texture. (i think it had not been finished yet, rigth?)
Posted: 05 Nov 2006, 13:48
by ElvenProgrammer
The wall's texture is something I really like, if this it's only a start, well I think we're on the right path. Keep it up.
Posted: 05 Nov 2006, 16:51
by Modanung
ElvenProgrammer wrote:The wall's texture is something I really like, if this it's only a start, well I think we're on the right path. Keep it up.
The texture was meant to be temporal, I did this with a simple gradient from the dark colour to transparent over the light colour using the 'dissolve' mode. So it's practically noise, which is very repetitive if this were to be tiled.
This is more towards what I has in mind:
Posted: 05 Nov 2006, 17:29
by yosuhara
simply great
Posted: 06 Nov 2006, 02:22
by Modanung
Both images were updated.
Posted: 06 Nov 2006, 09:28
by ElvenProgrammer
Posted: 06 Nov 2006, 12:10
by i
<- yeah, that is the best reaction.
Posted: 06 Nov 2006, 16:03
by Dr Wahl
Astounding job!
Posted: 06 Nov 2006, 16:08
by Crush
interesting shading technique at the floor tiles. I think i will try something like that too the next time i make floor tiles.
Posted: 06 Nov 2006, 19:56
by LEG0LAS
perfect to me
Re: The walls of Tulimshar
Posted: 29 Jun 2009, 07:50
by Fother
Bump
Re: The walls of Tulimshar
Posted: 29 Jun 2009, 15:45
by feline monstrosity
It would be nice if this project continues. (Hey don't look at me, I'm no pixel artist!)
Re: The walls of Tulimshar
Posted: 29 Jun 2009, 21:24
by kr0n05931
Here's what I have so far:
- castle.png (57.39 KiB) Viewed 5008 times