[REQ] Old Legacy weapon sprite

All development of pixel art, maps and other graphics.


Post Reply
User avatar
Saulc
Moubootaur Legends
Moubootaur Legends
Posts: 292
Joined: 08 Mar 2015, 21:53
Location: France
Contact:

[REQ] Old Legacy weapon sprite

Post by Saulc »

Hello :)
I'm actually looking at Legacy weapon sprite, i didnt know why but old **weapon **sprite look really messy for me.
The gap between 2 graphics animation is pretty huge and i wonder if one of you have human model adapted to this.

in Evol, Weapon sprite direcly feat well with human sprite
evolmodel.PNG
evolmodel.PNG (204.64 KiB) Viewed 2851 times
but if i took sword-long.png sprite from legacy and place it on body model here is what we get:
legacy.PNG
legacy.PNG (144.76 KiB) Viewed 2851 times
Then my request is did someone have a sprite which feat with this type of weapon sprite ?

Regards

Saulc
User avatar
Micksha
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 225
Joined: 18 Dec 2015, 15:34

Re: [REQ] Old Legacy weapon sprite

Post by Micksha »

I met this problem too once in a while - I supposed its just a size issue, here is what I get when reducing the size of the longsword.png:
TMW model plus long sword_scaled.png
TMW model plus long sword_scaled.png (102.15 KiB) Viewed 2836 times
(not a solution, obviously).
dunno how this was created and how it can be solved. Perhaps linked somehow with the old old history of old TMW style 16px.. I made my required sprites just new. Sorry I cant help more here.
Post Reply