Right now they give less than 400 exp points, 1200 should be a better number since it will give newer low level players a better place to lvl instead of just going to graveyard.
It is very unlikely that there will be more changes to TMW legacy, since the developers focus on the successor of TMW legacy, TMW rEvolt.
If you are interested in helping out take a look at: https://wiki.themanaworld.org/index.php ... he_project
Don't hesitate to ask questions here on the forums or on irc/discord
Apart from the Legacy issue, I don't think tripling the amount of exp rewarded is even remotely balanced. It would just be like turning on easy mode for everyone. Going from 400xp to 600xp seems more realistic. This is the type of maintanance development that I'm willing to do on Legacy, but the requests need to be more realistic.
So I was hunting scorpions and snakes in the hurnscald caves and found that the exp given by these strong monsters is too low.
Would you guys like to increase it ? Lets discuss!
50% max. I think anything more is absolutely broken in terms of balance. +50% exp for every mob killed is A LOT. +100%/200%/300% is ridiculous IMO. Didn't vote.
I had to reconstruct the poll because it got deleted when I merged the two topics (one was a poll and the other wasn't). Let me know if you want the poll to look different, this is just how I remember the options to be maths-wise plus I added a +50% and "no change" option.
yes!! increasing it will make the game so much more fun, i used to play with some friends and hunt in tulimshar but they ended up getting bored too fast, because when they reached lvl 60 leveling became almost too slow and boring since theres only a good place for that graveyard or crypts and the yetis are too hard to kill at this level so maybe if some scorpions or snakes gave more exp it would be fun to keep playing