Tentacles
Posted: 04 Nov 2019, 13:51
Hi,
We realized that the game really really lacks tentacles. So I suggest to have two mobs:
One Tentacle coming out of the swamp, and when the player walks into its range, it is doing high damage and it is stealing some random item from the player, and one Tentacle mob which seeks to rule the world: The Tentacle shall be strong, and once a year (at the Day of the Tentacle), it becomes 5 times stronger and drops a Tentacle costume with 0,01% drop rate, allowing the player to transform into a tentacle.
What do you think
?
Edit: I dont know what you imagine again.. here for reference purposes: https://r.mprd.se/media/images/95794-Da ... Dos)-3.jpg
We realized that the game really really lacks tentacles. So I suggest to have two mobs:
One Tentacle coming out of the swamp, and when the player walks into its range, it is doing high damage and it is stealing some random item from the player, and one Tentacle mob which seeks to rule the world: The Tentacle shall be strong, and once a year (at the Day of the Tentacle), it becomes 5 times stronger and drops a Tentacle costume with 0,01% drop rate, allowing the player to transform into a tentacle.
What do you think

Edit: I dont know what you imagine again.. here for reference purposes: https://r.mprd.se/media/images/95794-Da ... Dos)-3.jpg