prsm wrote: ↑08 Dec 2019, 15:34
2) Is the server able to limit bots and players unusual activities by itself? no
3) Can a GM gather informations about game activity even when he/she was offline? no
5) Is Game Mastering possible using mobile devices or other kind of clients? never tried, so i dont know
6) Can a GM search all in-game chat log for verbal abuse or forbidden nicknames or use a profanity filter script to prevent it? i have no idea
8 ) Are Game Masters banned for inactivity? no, but they can be stripped on gm level 60
9) Can a bot be elected Game Master in order not to expose GM's player account to useless flamewars since some players will take rule enforcing as a personal matter? even if a bot passed the vote, i would reject a bot being gm
10) Can a Game Master be replaced by a Developer for a short amount of time under exceptional circumstances? only a gm can be a gm
11) Can a Game Master be a Developer at the same time? its never happened in the past
13) Can a Game Master move NPCs or map items? never tried, so i don't know
2) TMWA no, but rEvolt have some minimal protection, which will make the server start ignoring a few commands (specially the ATTACK command) if it thinks you are a bot.
rEvolt also have support for automated botchecks, but it is usually too disruptive to gameplay. Unless we have a viral case of botters and other bad people, we'll probably keep manual moderation.
3) No. A server admin, however, have access to a few logs. In TMWA, they have access to map log, which will record every battle action ingame (monsters killed/etc.) In rEvolt there's only picklog, a huge table which tracks every item ingame from creation until deletion. (There's also a few other logs in rEvolt which are less meaningful, except for debugging)
These logs are massive but can be used to aid a GM investigation.
5) Techincally, you can use ManaPlus mobile, as long that your virtual keyboard work. But ManaPlus Mobile is too clumsy to use so I would not advise it.
6) No. In neither servers. Both servers have a configuration to enable global setting, and we had a flamewar years ago (like, really long ago) where we decided that we can enable full chat logging (general + private + party + guild + IRC + whatever else you can use to chat) and keep these logs for 3 days at most if we ever have a pandemic of verbal abuse.
Currently, though, we don't have any "pandemy" going on, so we don't log chat for privacy reasons.
Be warned that M+ logs, though, so if a GM is online they have, besides the screenshot, a log file, in case they forget to screenshot.
(They do not serve as proof on Court House)
7) By the way,
Constitution says that a GM can moderate forums, game, and wiki.
So not only the forums, but wiki too.
8 ) If they are offline/inactive for more than a year, they are moved to adviser status. During this time, their GM grants should not be accessible.
But the charter also explicity says that they only need to show activity to be reinstated at their former position. (For developers it involves opening a merge request, but I'm not sure what it would involve for a GM. Past tradition was to run a small poll)
But as Prsm said, they can be stripped of their grants. If they abuse their powers, they'll be kicked from TMWT, and being kicked from TMWT will also kick them from GMs.
9) Quoting ex-literis:
To become a Game Master, a person must be voted in by the player community
Emphasis is mine.
10) An admin can act in moderation duties to defend the server health.
This means they could temporaly ban you if they deem to be absolutely needed, but usually they'll refrain themselves to logged warnings + screenshots and use Court House like other players.
Do you remember the bug where using #kaflosh would lag players? That's a case where an admin could act in GM stead and
temporaly ban or kick players abusing it, or even act in DEV stead and forcefully remove the spell.
Otherwise, no. Moderation and Rule Enforcement are exclusive grants for GMs, and all GMs
must be voted by the community, belonging to TMWT under any title is not enough.
Note:
It's known that at times, GMs have delegated a few moderation tasks for non-GMs. This delegation does not implies in the person with the tasks being a GM, and is a rare exception. (TMWT must be aware and OK with such delegations. This is more common for Forums than game, though.)
11) It never happened in the past.
But no, there should be no problem in someone being an admin, a GM, and a Developer, as long that they pass all bureaucracies and met every requisite for the roles.
This means being elected four times (GMs must be elected twice); It never happened before, though.
Historically, TMWT is conservative against people trying to hold too much power over their hands, we had some bad experiences in the past.
Currently, we only have cases of DEVs becoming ADMINs and retaining both roles. See 4144 and me, for example. There's also cases where a GM received ADM grants, like veryape ingame, and I think this happened in forums to someone else, too. However, I don't recall any case where the GM formally took both titles. (See also #10)
Reason for that is simple, though. An admin is responsible for server maintenance. This requires some degree of techinical expertise, which is more likely to be present within Developers than GMs.
In other words, this happens because statistic.
13) In TMWA, GMs inheir every command which DEVs and Event Coordinators can use.
So, uh, I don't remember; But if a DEV or EVTC can do it, then GMs can do it too.
Did you try "@npcmove" or something to see the numeric level? Anyone can use @help to see what GMs can and can't do, ya know.