hi

Content and general development discussion, including maps, quests, and server code from the development team.
deformative
Peon
Peon
Posts: 16
Joined: 13 Nov 2006, 22:40
Contact:

Post by deformative » 15 Nov 2006, 21:56

It looks like the rouge armor from Ragnarok online, just Colorized gold in gimp.
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: 25 Aug 2005, 17:08
Location: Germany

Post by Crush » 15 Nov 2006, 22:13

the shoulderpads are designed similar, but no, it is not really a copy:
Image
Image
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
deformative
Peon
Peon
Posts: 16
Joined: 13 Nov 2006, 22:40
Contact:

Post by deformative » 15 Nov 2006, 23:11

Yeah you are right, pretty similar though.
danielsums
Peon
Peon
Posts: 46
Joined: 12 Nov 2006, 16:03

Post by danielsums » 15 Nov 2006, 23:37

hi adm's… persistence sufficient in making itens… I am evolving itself and learning very… I am serious in my work and would like to be to designer grafico of tmw… you give a possibility to me?

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

Image

these are all itens that I created…

ty
GravyTrain
Peon
Peon
Posts: 36
Joined: 13 Nov 2006, 06:46

Post by GravyTrain » 16 Nov 2006, 00:17

In most of your images the shading looks very basic and awkward while in ones such as the gold chest, it is different. your other armor pieces , the chainmail and such...are not nearly the same as the other armor piece, not just in quality but they are more amature in style
User avatar
LEG0LAS
Novice
Novice
Posts: 261
Joined: 09 May 2006, 19:42

Post by LEG0LAS » 16 Nov 2006, 00:27

Image

Image

Image

this 3 in special i liked a lot.
LEG0LAS + Bow = 100arrows/s
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 20:48
Location: Espoo, Finland

Post by Rotonen » 16 Nov 2006, 00:27

In any case don't give up.

I think at least I can sense progress and that's a good thing, so keep trying. Search the forums and you'll find out that Crush entered the art dev scene the hard way too.
This message used to be meaningful.
GravyTrain
Peon
Peon
Posts: 36
Joined: 13 Nov 2006, 06:46

Post by GravyTrain » 17 Nov 2006, 21:51

bring up more work for us to see...
Post Reply