We'll be voting official release date soon, and I need subsidy to know how soon the word soon is. (It's before the end of time, though, so don't worry).
This comes in context of Valentine Event just having finished - I hope yall had fun on it!
I would love General Feature Feedback, though. During Valentine Day Event, players were introduced to several features, which I would like a review.
This review allows us to coordinate feature implementation, to try to smooth the learning curve, as well as tweak them.
Here's a list of a few features introduced during the event:
- Evol2 Magic/Skill System
- Skill-By-Card-Insertion Model
- Candor Battle Rewrite/Redesign
- PvP Honor System
- Mercenaries
- Pets
- Regen Items by %
- Arrow Boxes
- Bow usage compulsory arrow pack drop (on all monsters, rate: 18%)
- EXP Boosting System (Crush's Alcohol System)
- (Haven't seen people using): Hand grenades and Smoke Grenades
- Stat-boosting potions (including Max HP/MP and Speed - I used 'em all on @blessing)
- Warp Crystal System (did anyone besides me actually use it?)
- The `@toevent` command
- Day/NIght Cycle (sorry, due a bug, battle conf wasn't properly reconfigured!)
- Friend Referral System (I think everyone was too busy to take advantage of that )
- Nard's @welcome (on World tab and Broadcast)
- Season-based drops (Snowflakes, mostly)
Or random treasure chests.
Feel free to comment on those as well.
That's all and have a good morning/afternoon/evening
(And obviously, feedback about how it was having events hosted on dedicated event server, and feedback about having the event held for multiple servers, is also welcome at any time.)
* We'll still host a later event with ML players participation. That'll probably be after rEvolt's release, though.
** Feedback about the event itself is welcome - this is player talk! - although usability depends.