Apology for it. Was: Suggestion: Can we have acorn flour, please?
Posted: 03 May 2020, 09:33
Apologies for deleting the content previously here. It's been made clear to me the stock response of "go do your own" is at hand regarding any quest content. I think that is a rather sad, dismaying response that has plagued this game for years. Those who act as in control then wonder why they lose players.
Well, if more content could be brought into game, maybe it would bring more players. Alas, anyone writing stories for quests faces "we're busy", "go do it yourself". We the content writers are not "in charge" of the servers, the coding. Some of us don't know how the server is coded or how to write Python to do back ends for quests.
And we've no desire to learn it. That's not why we're here as players, or in some cases were here. Because there are those who are "in charge" of such things. We understand you have lives too, we understand you're volunteering. What we don't understand is a blatant refusal to even look at new content. And yes, that's what "we're too busy", "go do it yourself" equates to being.
We also understand you desire players to cooperate, to participate. We understand you want people to contribute. Well, some of us offer what contribution we can do, it's refused. This is the big disconnect and it's sad because it has been stock and trade since at leat 2004. One would think after 16 years someone wouldn't be "too busy", or that "those in charge" could see past whatever is in their view and refusing content offered freely. It's offered freely to advance the game for all players.
Unfortunately that's not the case. It makes me rather sad because I actually like the game in principle. It's a nice game and has so much more potential, but it won't grow. Everyone "in charge" is too busy or will say you can do it yourself. In fact the only way to do it yourself is to set up your own local private server. Which completely ruins the game and the spirit of it.
So, I'll not post any more quests nor complain any further. I may at times be in game but I'm not bothered to talk to anyone really. Why bother when "those in charge" have their little cliques and no one goes out of their way to welcome others. But that in itself is another problem. The game once was quiet friendly and welcoming. Ah, I guess losing players does that.
One other minor point for consideration. Yes I'm sure developers are busy with the coding. They enjoy coding lest they'd not dive into it willingly. Much the same is and can be said for writing stories. storytellers love telling stories. That aside we all need to live life as well. Why is it alright to presume storytellers are not busy too? Yet we all as players, content creators dare not presume developers are not busy? It's a double standard and hypocritical. Ah well, I hope the game can grow but as it stands I don't see it.
No, I won't rewrite the quest for Acorn Flour. Posted it once and then well, ... So, why bother?
Well, if more content could be brought into game, maybe it would bring more players. Alas, anyone writing stories for quests faces "we're busy", "go do it yourself". We the content writers are not "in charge" of the servers, the coding. Some of us don't know how the server is coded or how to write Python to do back ends for quests.
And we've no desire to learn it. That's not why we're here as players, or in some cases were here. Because there are those who are "in charge" of such things. We understand you have lives too, we understand you're volunteering. What we don't understand is a blatant refusal to even look at new content. And yes, that's what "we're too busy", "go do it yourself" equates to being.
We also understand you desire players to cooperate, to participate. We understand you want people to contribute. Well, some of us offer what contribution we can do, it's refused. This is the big disconnect and it's sad because it has been stock and trade since at leat 2004. One would think after 16 years someone wouldn't be "too busy", or that "those in charge" could see past whatever is in their view and refusing content offered freely. It's offered freely to advance the game for all players.
Unfortunately that's not the case. It makes me rather sad because I actually like the game in principle. It's a nice game and has so much more potential, but it won't grow. Everyone "in charge" is too busy or will say you can do it yourself. In fact the only way to do it yourself is to set up your own local private server. Which completely ruins the game and the spirit of it.
So, I'll not post any more quests nor complain any further. I may at times be in game but I'm not bothered to talk to anyone really. Why bother when "those in charge" have their little cliques and no one goes out of their way to welcome others. But that in itself is another problem. The game once was quiet friendly and welcoming. Ah, I guess losing players does that.
One other minor point for consideration. Yes I'm sure developers are busy with the coding. They enjoy coding lest they'd not dive into it willingly. Much the same is and can be said for writing stories. storytellers love telling stories. That aside we all need to live life as well. Why is it alright to presume storytellers are not busy too? Yet we all as players, content creators dare not presume developers are not busy? It's a double standard and hypocritical. Ah well, I hope the game can grow but as it stands I don't see it.
No, I won't rewrite the quest for Acorn Flour. Posted it once and then well, ... So, why bother?