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Friday 13th Release Notes

Posted: 13 Aug 2021, 14:35
by jesusalva

So, on Friday 13th a tiny black cat called "Friday" shows up in towns. Everyone knows they give back luck, so killing them will spawn a JackO. If you wait to kill them on the 14th, no JackO will spawn. Friday also has some cool drops (imo), but mostly Halloween stuff.

The code was backported to TMWA, but I am always amazed at TMWA's skills of breaking stuff (even tested ones); I don't think the JackOs will spawn.

(The cat is also aggressive on TMWA, and won't drop anything because CSV is a pain to manipulate, specially when you are rushing to meet a deadline).


Event concepts by
Hocus

(via telepathy to Jesusalva, isn't he amazing??)

Spoiler:

(What do you mean, this cat used to be a pet? There is a limit on how much spoiler I can do!)
Here, have a Marshmallow.


Re: Friday 13th Release Notes

Posted: 13 Aug 2021, 14:43
by Hocus Pocus Fidibus
jesusalva wrote: 13 Aug 2021, 14:35

(via telepathy to Jesusalva, isn't he amazing??)

moves hands wildly, as if trying to do magic. :alt-7:


Re: Friday 13th Release Notes

Posted: 17 Aug 2021, 22:58
by Livio

So that's was the error moving slowly towards me and attacking that day...


Re: Friday 13th Release Notes

Posted: 17 Aug 2021, 23:41
by jesusalva
Livio wrote: 17 Aug 2021, 22:58

So that's was the error moving slowly towards me and attacking that day...

Surprisingly, I saw no error boxes. I have no idea why Travis refused so firmly to generate zip files, and... was too lazy to investigate further.

EDIT 2021-08-19: Gumi has fixed Travis with glue and duct tape; The Friday Cats are there and some bugfixes from HoraK which were not working on TMWA (Only on Evolved) should be working now. This does not include Golems: They are still both ugly AND floating.