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Friday 13th Release Notes
Posted: 13 Aug 2021, 14:35
by jesusalva
So, on Friday 13th a tiny black cat called "Friday" shows up in towns. Everyone knows they give back luck, so killing them will spawn a JackO. If you wait to kill them on the 14th, no JackO will spawn. Friday also has some cool drops (imo), but mostly Halloween stuff.
The code was backported to TMWA, but I am always amazed at TMWA's skills of breaking stuff (even tested ones); I don't think the JackOs will spawn.
(The cat is also aggressive on TMWA, and won't drop anything because CSV is a pain to manipulate, specially when you are rushing to meet a deadline).
Event concepts by
Hocus
(via telepathy to Jesusalva, isn't he amazing??)
Re: Friday 13th Release Notes
Posted: 13 Aug 2021, 14:43
by Hocus Pocus Fidibus
jesusalva wrote: ↑13 Aug 2021, 14:35
(via telepathy to Jesusalva, isn't he amazing??)
moves hands wildly, as if trying to do magic.
Re: Friday 13th Release Notes
Posted: 17 Aug 2021, 22:58
by Livio
So that's was the error moving slowly towards me and attacking that day...
Re: Friday 13th Release Notes
Posted: 17 Aug 2021, 23:41
by jesusalva
Livio wrote: ↑17 Aug 2021, 22:58
So that's was the error moving slowly towards me and attacking that day...
Surprisingly, I saw no error boxes. I have no idea why Travis refused so firmly to generate zip files, and... was too lazy to investigate further.
EDIT 2021-08-19: Gumi has fixed Travis with glue and duct tape; The Friday Cats are there and some bugfixes from HoraK which were not working on TMWA (Only on Evolved) should be working now. This does not include Golems: They are still both ugly AND floating.