SeanScherer wrote: ↑14 Feb 2022, 21:40
Hello to everyone here at The Mana World

!
Hi Sean!
SeanScherer wrote: ↑14 Feb 2022, 21:40
Second, I did see there was bit of conflict in that thread (re - our invitation to the voice chat), regarding Libre / Open source and such. So I just wanted to point out that within our group, we have pretty much the whole bandwidth of opinions that were put forwards here in that thread (so - we trying to bridge different views, I guess you might say).
There's disagreement almost everywhere so I doubt peaceful threads make their way here. Maybe during events and contests...
Still, there's nothing wrong about it and different points of view are valuable. One problem, generally speaking, is the lack of knowledge when it comes to ethics in software. Some of us gets pissed off by people who ignore that, ignore licenses, install crap "cuz it workz", and click next, next, next...
I've been like that for a couple of decades and not even school didn't taught me why software have to be written with user freedom and respect in mind. So, that could turn into a topic that goes more on human values more than computers.
SeanScherer wrote: ↑14 Feb 2022, 21:40
I'll be round (and I've promised Livio I'll try to actually join The Mana World game itself as well sooner or later), so looking forwards to replies!
I've never been so fond of RPG games honestly but this is the one I play most of the time. This game so coarse, unorganized, technically old and with a too complex client but can be amazing in many other ways thanks to its community.
EJlol wrote: ↑15 Feb 2022, 08:32
I think you can certainly put me into that position yes. I'm a windows only user and use Paint.net (which I will promote when I get the chance

). The only border I have is blatant copyright violations.
With Windows closed no wonder why air got stale and stinks. I hope one day you get deep into understanding how going proprietary harms the user.
EJlol wrote: ↑15 Feb 2022, 08:32
I believe in creating your own stuff and 'stealing' stuff with permission
That's means to a open or free license. As long the license of your tools allows the creation of free or open content...
WildX wrote: ↑15 Feb 2022, 09:44
EJ, I am a Mac user so I think I win the title of least purist by default
You won the title of who asked on a free software game forum what kind of proprietary device to buy as well.
viewtopic.php?t=20797&hilit=ipad
Have you found out who is the Korean spy?
Hello=) wrote: ↑15 Feb 2022, 09:57
Worse "conflicts" are IMO in other dimensions. One of worst probs: devs and players like 2 disintegrated subcommunities. Opposite of ideas I've met on libragaming IRC chans. Another would be "techies vs nontechies". In TMW nontechies won. Unfortunately it ruined delicate balance of light and darkness, made core coders dormant or driven away and things started heading weird scary directions.
Yeah, if you go around past threads you can see how some players get disappointed for not seeing new content implemented due to development reasons. Happened that someone contributed but got rejected: sometimes contribution needs some focused guidance or people will give up seeing their efforts being trashed. Some developers don't play the game so much as when they were players so it's hard to see players and development community bridged without problems especially with the less skilled ones.
Hello=) wrote: ↑15 Feb 2022, 09:57
Thart's a difference. Oh, I'd grant its weird idea to point gun and demand to be libre, but on other hand proprietary tools are often disgusting for opensourcers and it can drive plenty of capable ppl away.
I believe that the point is that humans are pleasure driven machines and any effort is not going to be pleasant unless there's a reason, an ideal, a strong will that enables even an underachiever to be the master of his own life.
The wish to learn, empower and protect itself and the community, to share years of knowledge, to resist trends and educate is nothing you can find on bored people downloading $4it from random internet sites because they are probably looking for compulsive entertainment. I was one of them: I downloaded tons of J2ME closed sources applications on $4itty mobile phones for years, I copied tons of CD games, I used proprietary firmwares and operating systems everywhere...
Guess what remains from decades of proprietary entertainment: Nothing but a bunch of trash. The few online communities I was in, died because some servers were proprietary and none got the source to bring them back somewhere else.
The problem is that without a decent awareness of how going proprietary actually exploits the people is hard to tell people what means to have software freedom.
As long they have fun while being abused they will love to be abused. A silly example? Why windows forces you to reboot your computer after an update? Why do you believe default basic telemetry is necessary and can't be disabled by user? Why the hell people click "next, next, next" without even reading? Because they want to have fun now or because their "friends" do the same? And people still want use that crap!
It's not about giving a direction but it's an invite to move and find your own way. To explore, share, and build something without strings attached. It took me years to understand and discover software freedom.
Hello=) wrote: ↑15 Feb 2022, 09:57
Either way on my side I'd really like libre-minded ppl around. I miss them. If someone of them would be C/C++ "core wranglers" it would be dream. Well, guess most "real" gamedevs of this magnitude make k$ in megacorps.
We gotta find some way to make megacorps less attractive and resist them. A pretty impossible task but still. TWM doesn't require extremely powerful computers and internet connections so you don't need to be rich to have fun with us. There's no elite or premium crap here.