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[legacy]change spawns for dark mages to better fit their style?

Posted: 20 Feb 2022, 18:32
by Hello=)
Most apparent change I'd say can be cool is dark mage spawning e.g. enchanter/mana slayer/doom golem instead of mana guard/mana tyrant (idea may need some stats check) - to fit their school better. Oh, guess wouldn't hurt to make it like his on evolved too, but at least on testing spawns were sorta broken so no idea how much point it makes.

Re: [legacy]change spawns for dark mages to better fit their style?

Posted: 03 Jun 2022, 10:44
by Livio
After years of hunting in the graveyard (yes, hunting because normal people don't go hunting in graveyards) I collected lots of bones, skulls, diseased hearts, well... I got a lot of used human spare parts.
Dark mages can use magic, glue and bones to build their own skeleton spawn.
Archers, instead, can build their bone arrows.