[DIS] Seasonal Loging Screens

All development of pixel art, maps and other graphics.


Post Reply
User avatar
Merlin
Developer
Developer
Posts: 601
Joined: 23 Dec 2007, 04:42

[DIS] Seasonal Loging Screens

Post by Merlin »

With the utilization of AI generated art from Jesusalva I was able to mock up some quick seasonal login screens for tmw.

Attachments
login_wallpaper_spring.png
login_wallpaper_spring.png (941.01 KiB) Viewed 2330 times
login_wallpaper_winter.png
login_wallpaper_winter.png (929.81 KiB) Viewed 2333 times
login_wallpaper_fall.png
login_wallpaper_fall.png (954.39 KiB) Viewed 2333 times
login_wallpaper_summer.png
login_wallpaper_summer.png (765 KiB) Viewed 2333 times
Last edited by Merlin on 31 Oct 2022, 22:01, edited 1 time in total.
MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
User avatar
Merlin
Developer
Developer
Posts: 601
Joined: 23 Dec 2007, 04:42

Re: [DIS] Seasonal Loging Screens

Post by Merlin »

just noticed I messed up the spring one....fixed in my edit of above post.

MerlinX420
Computer games don't affect kids, I mean if Pac Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music. Has anybody seen this princess I'm looking for?
User avatar
WildX
Source of Mana
Source of Mana
Posts: 2084
Joined: 07 Aug 2010, 14:13
Location: United Kingdom
Contact:

Re: [DIS] Seasonal Loging Screens

Post by WildX »

The first one looks like a painting but the other tree look like photographs to me. Is should be possible to use the same inputs but make sure the AI is drawing/painting in the same style across all four. The landscapes themselves look pretty good :D

TMW Team member

User avatar
Reid
Lead Developer (SoM)
Lead Developer (SoM)
Posts: 1549
Joined: 15 May 2010, 21:39
Location: Artis
Contact:

Re: [DIS] Seasonal Loging Screens

Post by Reid »

TMW artworks are mostly using a cartoon/drawing style, these AI arts are looking good but doesn't match the border style nor the in-game style.
Having a different style for the game and its conceptart/artwork is OK but having multiple style within the same artwork isn't :alt-6:

"Time is an illusion. Lunchtime doubly so."
-- Ford Prefect
dooom14
Peon
Peon
Posts: 17
Joined: 17 Sep 2022, 18:31

Re: [DIS] Seasonal Loging Screens

Post by dooom14 »

I agree with Reid point of view. There should be more TMW related styles.

User avatar
WildX
Source of Mana
Source of Mana
Posts: 2084
Joined: 07 Aug 2010, 14:13
Location: United Kingdom
Contact:

Re: [DIS] Seasonal Loging Screens

Post by WildX »

The nice thing about AI art is that you can always feed it back in and try different words. Try adding things like "concept art", "videogame art" or even just drawing/oil painting/whatever other style you want to try.

TMW Team member

Post Reply