Chainmail...maybe.

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Rotonen
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Post by Rotonen » Mon Dec 04, 2006 4:52 am

Just to make it clear, the differences between different similar items can be subtle and there can be recolorations of the same item. (Allowing recoloration where it makes sense: different colors of clothing and such.)

In this case making a golden chainmail wouldn't just make any sense at all to me, but making a chainmail out of a lighter, yet durable metal would. The "no recoloration policy" is mostly about monster design and in some cases weaponry too.
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Post by The Judge » Mon Dec 04, 2006 7:22 pm

Ok, so heres the final male version, unless anybody wants to tweak it further, feel free.

<img src="http://i126.photobucket.com/albums/p117 ... 187"></img>

And here's it on a character:

<img src="http://i126.photobucket.com/albums/p117 ... 268"></img>

I'm pretty happy with those. Here's my attempt at the female version...I think I should work on the grayscale and contrast levels a little more, but what do you all think?

<img src="http://i126.photobucket.com/albums/p117 ... 461"></img>

Alright thats it. thx.
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Post by mangamaniac » Mon Dec 04, 2006 7:42 pm

I think, there should be more shading under the boobs of female version.
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Post by Modanung » Mon Dec 04, 2006 7:46 pm

mangamaniac wrote:I think, there should be more shading under the boobs of female version.
Agreed, lack of depth in all four directions.
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Post by The Judge » Mon Dec 04, 2006 7:48 pm

More shading. Check. Will have it up tonight or tomorrow probably.
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Post by Crush » Mon Dec 04, 2006 8:03 pm

When you do so it would be nice when you would upload it to the wiki and replace this file:
http://wiki.themanaworld.org/index.php/ ... female.png
to make sure that this article:
http://wiki.themanaworld.org/index.php/ ... evelopment
is up to date.

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Post by Crush » Mon Dec 04, 2006 9:19 pm

Rotonen wrote:In this case making a golden chainmail wouldn't just make any sense at all to me, but making a chainmail out of a lighter, yet durable metal would. The "no recoloration policy" is mostly about monster design and in some cases weaponry too.
Of course a golden armor wouldn't have been that useful on the battlefields of the middle age. But we are doing a fantasy world. Gold might have some mystical propertys that make it useful in combat. It could for example shield you from certain types of magic or status ailments. That would make it a reasonable choice as an armor for people who can afford it. And for aristocrats looking representable might be more important than efficience in combat. A very rich warlord might wear a gilded chainmail just for showing off.

Could look like that:
Image
Last edited by Crush on Mon Dec 04, 2006 11:50 pm, edited 1 time in total.
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Post by The Judge » Mon Dec 04, 2006 11:49 pm

Ok, I tried some stuff on the first row of female chainmail shirts. Am I getting close?

<img src="http://i126.photobucket.com/albums/p117 ... 511"></img>
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Post by Crush » Mon Dec 04, 2006 11:59 pm

in addition to making the lower part darker you should also make the upper part brighter.

As an example the male and the female cotton shirt:
Image
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Post by Crush » Tue Dec 05, 2006 12:25 am

About the male chainmail again: I used a bit GIMP magic to make the dithering brighter in the bright parts. I think it looks better because the dithering works less against the shading:
Image
Don't worry how i made it - i can do the same with the female version.
Last edited by Crush on Tue Dec 05, 2006 12:37 am, edited 1 time in total.
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Post by The Judge » Tue Dec 05, 2006 12:33 am

<img src="http://i126.photobucket.com/albums/p117 ... 104"></img>

Like this? Maybe?

And in regards to the male mail changes, I think the final I have up on top looks better, but your call. Your the dev. If you want to dither it and the female version when I get that done, well, as long as you think it looks better, fine by me.
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Post by Crush » Tue Dec 05, 2006 12:46 am

It is normal to react intuitively negative on other peoples changes at your work. I got the same problem. Let's see what other people think about this.


About your new boobs: You drew your new shading over the dithering. When the shading doesn't affect the dithering anywhere else it shouldn't be affected by the shading of the breasts either. that looks quite strange. just don't touch the dithering at all.

and then you have the highlight left on the right breast and right on the left breast as if they would be lit by a light bulp under her chin. it would look much better when both breasts would be lit from the same direction (from left because the rest of the sprite is lit from the left). just take the cotton shirt posted above as a reference.
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Post by The Judge » Tue Dec 05, 2006 2:10 am

Ok...am I getting any closer? I'm not entirely sure what dithering is...so I hope I didn't mess with it. I took it to mean don't mess with the dark colored pixels that were patterned all over the chainmail. And I didn't, except in areas of shadow, where they would be darker. Hence, I wasn't too sure about the highlighting above, but I think these boobs look more realistic...at least as more as they can being made of so few pixels. :P

<img src="http://i126.photobucket.com/albums/p117 ... 753"></img>
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Post by Crush » Tue Dec 05, 2006 2:39 am

yes, the black checkboard pattern is called "dithering". you understood it correctly. it looks quite fine now. Although the boobs seem to be in different heights on some of the sprites you posted.
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Post by The Judge » Tue Dec 05, 2006 3:38 am

Sweeeeeeet. K here's the female final versions. I hope final versions.

<img src="http://i126.photobucket.com/albums/p117 ... 159"></img>

and on a model:

<img src="http://i126.photobucket.com/albums/p117 ... 206"></img>

The male finals are earlier in here of course. I'll keep an open mind to any changes you all want to make, but here they be.
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