[01:46:28] Adding to PhysicsFS: .
[01:46:28] Adding to PhysicsFS: data
[01:46:28] Adding to PhysicsFS: data
[01:46:28] Using OpenGL with double buffering.
[01:46:28] ResourceManager::get(graphics/sprites/player_male_base.png)
[01:46:28] Binding texture 1 (1024x512)
[01:46:28] ResourceManager::get(graphics/sprites/player_female_base.png)
[01:46:28] Binding texture 2 (1024x512)
[01:46:28] ResourceManager::get(graphics/sprites/hairstyle1.png)
[01:46:29] Binding texture 3 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle2.png)
[01:46:29] Binding texture 4 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle3.png)
[01:46:29] Binding texture 5 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle4.png)
[01:46:29] Binding texture 6 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle5.png)
[01:46:29] Binding texture 7 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle6.png)
[01:46:29] Binding texture 8 (256x512)
[01:46:29] ResourceManager::get(graphics/sprites/hairstyle7.png)
[01:46:29] Binding texture 9 (256x512)
[01:46:29] ResourceManager::get(graphics/gui/mouse.png)
[01:46:29] Binding texture 15 (32x32)
[01:46:29] Window::Window("Window")
[01:46:29] ResourceManager::get(graphics/gui/vscroll_grey.png)
[01:46:29] Binding texture 16 (16x32)
[01:46:29] ResourceManager::get(graphics/gui/bg_quad_dis.png)
[01:46:29] Binding texture 17 (32x256)
[01:46:29] ResourceManager::get(graphics/gui/resize.png)
[01:46:29] Binding texture 18 (16x16)
[01:46:29] Sound::init() Initializing sound...
[01:46:29] Sound::info() SDL_mixer: 1.2.7 (compiled)
[01:46:29] Sound::info() SDL_mixer: 1.2.7 (linked)
[01:46:29] Sound::info() Driver: dsound
[01:46:29] Sound::info() Format: S16LSB
[01:46:29] Sound::info() Rate: 22050
[01:46:29] Sound::info() Channels: 2
[01:46:29] Sound::startMusic() Playing "data/music/Magick - Real.ogg" -1 times
[01:46:29] ResourceManager::get(graphics/images/login_wallpaper.png)
[01:46:29] Binding texture 20 (1024x1024)
[01:46:29] State: UPDATE
[01:46:29] Window::Window("Updating...")
[01:46:29] ResourceManager::get(graphics/gui/deepbox.png)
[01:46:29] Binding texture 21 (32x32)
[01:46:29] ResourceManager::get(graphics/gui/vscroll_up_default.png)
[01:46:29] Binding texture 22 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/vscroll_down_default.png)
[01:46:29] Binding texture 23 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/hscroll_left_default.png)
[01:46:29] Binding texture 24 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/hscroll_right_default.png)
[01:46:29] Binding texture 25 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/vscroll_up_pressed.png)
[01:46:29] Binding texture 26 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/vscroll_down_pressed.png)
[01:46:29] Binding texture 27 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/hscroll_left_pressed.png)
[01:46:29] Binding texture 28 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/hscroll_right_pressed.png)
[01:46:29] Binding texture 29 (16x16)
[01:46:29] ResourceManager::get(graphics/gui/button.png)
[01:46:29] Binding texture 30 (32x32)
[01:46:29] ResourceManager::get(graphics/gui/buttonhi.png)
[01:46:29] Binding texture 31 (32x32)
[01:46:29] ResourceManager::get(graphics/gui/buttonpress.png)
[01:46:29] Binding texture 32 (32x32)
[01:46:29] ResourceManager::get(graphics/gui/button_disabled.png)
[01:46:29] Binding texture 33 (32x32)
[01:46:29] Downloading:
http://updates.themanaworld.org/news.txt
[01:46:47] Adding to PhysicsFS: ./updates/update-0.0.21-6.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-0.0.21-7.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-0.0.21.1-3.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-0.0.21.1-2.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-2789-2790.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-2790-2805.zip
[01:46:47] Adding to PhysicsFS: ./updates/update-2805-2806.zip
[01:46:47] ResourceManager::release(graphics/images/login_wallpaper.png)
[01:46:47] ResourceManager::get(graphics/images/login_wallpaper.png)
[01:46:48] Binding texture 20 (1024x1024)
[01:46:48] Window::~Window("Updating...")
[01:46:48] ResourceManager::release(graphics/gui/deepbox.png)
[01:46:48] ResourceManager::release(graphics/gui/vscroll_up_default.png)
[01:46:48] ResourceManager::release(graphics/gui/vscroll_up_pressed.png)
[01:46:48] ResourceManager::release(graphics/gui/vscroll_down_default.png)
[01:46:48] ResourceManager::release(graphics/gui/vscroll_down_pressed.png)
[01:46:48] ResourceManager::release(graphics/gui/hscroll_left_default.png)
[01:46:48] ResourceManager::release(graphics/gui/hscroll_left_pressed.png)
[01:46:48] ResourceManager::release(graphics/gui/hscroll_right_default.png)
[01:46:48] ResourceManager::release(graphics/gui/hscroll_right_pressed.png)
[01:46:48] ResourceManager::release(graphics/gui/button.png)
[01:46:48] ResourceManager::release(graphics/gui/buttonhi.png)
[01:46:48] ResourceManager::release(graphics/gui/buttonpress.png)
[01:46:48] ResourceManager::release(graphics/gui/button_disabled.png)
[01:46:48] State: LOGIN
[01:46:48] Window::Window("Login")
[01:46:48] ResourceManager::get(graphics/gui/deepbox.png)
[01:46:48] Binding texture 21 (32x32)
[01:46:48] ResourceManager::get(graphics/gui/checkbox.png)
[01:46:48] Binding texture 22 (64x16)
[01:46:48] ResourceManager::get(graphics/gui/button.png)
[01:46:48] Binding texture 23 (32x32)
[01:46:48] ResourceManager::get(graphics/gui/buttonhi.png)
[01:46:48] Binding texture 24 (32x32)
[01:46:48] ResourceManager::get(graphics/gui/buttonpress.png)
[01:46:48] Binding texture 25 (32x32)
[01:46:48] ResourceManager::get(graphics/gui/button_disabled.png)
[01:46:48] Binding texture 26 (32x32)
[01:50:21] Window::~Window("Login")
[01:50:21] ResourceManager::release(graphics/gui/deepbox.png)
[01:50:21] ResourceManager::release(graphics/gui/checkbox.png)
[01:50:21] ResourceManager::release(graphics/gui/button.png)
[01:50:21] ResourceManager::release(graphics/gui/buttonhi.png)
[01:50:21] ResourceManager::release(graphics/gui/buttonpress.png)
[01:50:21] ResourceManager::release(graphics/gui/button_disabled.png)
[01:50:21] State: EXIT
[01:50:21] Configuration::write(ChatWinHeight, "123")
[01:50:21] Configuration::write(ChatWinWidth, "606")
[01:50:21] Configuration::write(ChatWinX, "0")
[01:50:21] Configuration::write(ChatWinY, "477")
[01:50:21] Configuration::write(DebugWinHeight, "123")
[01:50:21] Configuration::write(DebugWinWidth, "406")
[01:50:21] Configuration::write(DebugWinX, "129")
[01:50:21] Configuration::write(DebugWinY, "0")
[01:50:21] Configuration::write(EquipmentWinX, "5")
[01:50:21] Configuration::write(EquipmentWinY, "230")
[01:50:21] Configuration::write(HelpWinX, "169")
[01:50:21] Configuration::write(HelpWinY, "113")
[01:50:21] Configuration::write(InventoryWinHeight, "218")
[01:50:21] Configuration::write(InventoryWinWidth, "319")
[01:50:21] Configuration::write(InventoryWinX, "0")
[01:50:21] Configuration::write(InventoryWinY, "0")
[01:50:21] Configuration::write(MenuWinX, "537")
[01:50:21] Configuration::write(MenuWinY, "0")
[01:50:21] Configuration::write(MiniMapWinX, "5")
[01:50:21] Configuration::write(MiniMapWinY, "25")
[01:50:21] Configuration::write(MiniStatusWinX, "0")
[01:50:21] Configuration::write(MiniStatusWinY, "0")
[01:50:21] Configuration::write(OverlayDetail, "2")
[01:50:21] Configuration::write(ScrollLaziness, "32")
[01:50:21] Configuration::write(ScrollRadius, "32")
[01:50:21] Configuration::write(SkillsWinX, "424")
[01:50:21] Configuration::write(SkillsWinY, "174")
[01:50:21] Configuration::write(StatusWinHeight, "278")
[01:50:21] Configuration::write(StatusWinWidth, "371")
[01:50:21] Configuration::write(StatusWinX, "339")
[01:50:21] Configuration::write(StatusWinY, "226")
[01:50:21] Configuration::write(TradeWinX, "115")
[01:50:21] Configuration::write(TradeWinY, "197")
[01:50:21] Configuration::write(customcursor, "1")
[01:50:21] Configuration::write(fpslimit, "0")
[01:50:21] Configuration::write(guialpha, "0.8")
[01:50:21] Configuration::write(homeDir, ".")
[01:50:21] Configuration::write(host, "animesites.de")
[01:50:21] Configuration::write(hwaccel, "0")
[01:50:21] Configuration::write(joystickEnabled, "0")
[01:50:21] Configuration::write(lastCharacter, "Eugenio")
[01:50:21] Configuration::write(musicVolume, "60")
[01:50:21] Configuration::write(opengl, "1")
[01:50:21] Configuration::write(port, "6901")
[01:50:21] Configuration::write(remember, "0")
[01:50:21] Configuration::write(screen, "0")
[01:50:21] Configuration::write(sfxVolume, "1")
[01:50:21] Configuration::write(sound, "1")
[01:50:21] Configuration::write(updatehost, "
http://updates.themanaworld.org")
[01:50:21] Configuration::write(username, "")
[01:50:21] Configuration::write(windowWinX, "297")
[01:50:21] Configuration::write(windowWinY, "238")
[01:50:21] Window::~Window("Window")
[01:50:21] ResourceManager::release(graphics/gui/bg_quad_dis.png)
[01:50:21] ResourceManager::release(graphics/gui/vscroll_grey.png)
[01:50:21] ResourceManager::release(graphics/gui/resize.png)
[01:50:21] ResourceManager::release(graphics/gui/mouse.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle1.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle1.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle2.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle2.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle3.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle3.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle4.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle4.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle5.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle5.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle6.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle6.png)
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle7.png[40x40])
[01:50:21] ResourceManager::release(graphics/sprites/hairstyle7.png)
[01:50:21] ResourceManager::release(graphics/sprites/player_male_base.png[64x64])
[01:50:21] ResourceManager::release(graphics/sprites/player_male_base.png)
[01:50:21] ResourceManager::release(graphics/sprites/player_female_base.png[64x64])
[01:50:21] ResourceManager::release(graphics/sprites/player_female_base.png)
[01:50:21] Sound::stopMusic()
[01:50:21] Sound::close() Shutting down sound...
[01:50:21] ResourceManager::~ResourceManager() cleaning up 1 references to graphics/images/login_wallpaper.png
I hope that's the right thing. There doesn't seem to be any errors, so I'm thinking it's just my internet provider being dumb right now. I just wanted to check with people that knew the game just to make sure because it looks like quite an enjoyable game and I wanted to try it.