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Warp tiles ?

Posted: 13 Dec 2006, 15:17
by KaTSuo
Hi !

I tried to understand how it works... But I just can't !

Code: Select all

new_1-1.gat,56,12	warp	totown	5,1,new_3-1.gat,44,80
Is there someone who can explain me, pieces by pieces how it works ? I want to create some warps in my maps...[/code]

Re: Warp tiles ?

Posted: 13 Dec 2006, 15:39
by Crush

Code: Select all

new_1-1.gat,56,12	warp	totown	5,1,new_3-1.gat,44,80
On map "new_1-1" on the coordinates "56,12"

stands an npc of type "warp"

its name is "totown" (in case it is referred to in any script)

It is "5" tiles wide and "1" tile high.

It warps to map "new_3-1" to the coordinates "44,80"

Posted: 13 Dec 2006, 17:40
by KaTSuo
Ok thanks to you :p

Posted: 14 Dec 2006, 08:34
by ElvenProgrammer
Next time please refer to eAthena's documentation, we don't offer support for it.

Posted: 14 Dec 2006, 17:13
by Matt
ElvenProgrammer wrote:Next time please refer to eAthena's documentation, we don't offer support for it.
It seems we do. (Read upper posts ;) )

Posted: 14 Dec 2006, 22:05
by Bjørn
Matt wrote:It seems we do. (Read upper posts ;) )
You mean he should read the post that he was referring to in his post?

Posted: 14 Dec 2006, 22:15
by Matt
Indeed.