Hello everyone,
I’d like to share a few quest and gameplay suggestions that I believe could enrich the experience of both new and veteran players.
1. Gold Slime Quest – “Dust of Greed”
An idea for a quest involving the Gold Slime. Upon defeating it, players could receive Gold Dust or Gold Ore, which would be used to craft a Simple Ring — perhaps with minor stat bonuses or symbolic value. This would give more purpose to farming Gold Slimes and tie their unique identity into crafting.
2. Meluna's Desert Bow Quest
There’s a character named Meluna, sitting near Pachua. According to the wiki, there is a bow called Desert Bow present in the game files, but it currently isn’t used. I propose a quest given by Meluna to acquire this bow — intended for lower-level archers, as an alternative to the Banshee Bow which requires a much higher level.
I feel archers are significantly underrepresented in the game, and the meta heavily favors magic and melee classes. This could help restore some balance and variety.
3. Sword and Long Sword Adjustments
There are weapons like the Sword and Long Sword listed on the wiki, which could be implemented or adjusted to have longer reach (e.g., Range 2 or 3), since they are naturally longer than Daggers. I suggest their damage be around 30–45, offering a stepping stone before acquiring powerful weapons like the Short Sword, which in my opinion is slightly overtuned with 100 damage.
Compare that to the Scythe with 100 damage and range 2 — the Short Sword seems to make many earlier weapons irrelevant. These swords could be acquired through quests, possibly involving underutilized named NPCs.
4. Incomplete or Missing Quests in the Wiki
There are several quests available in-game that are still missing from the wiki. Since the game world is vast and exploration-heavy, the wiki becomes an essential tool for many players. I’d suggest prioritizing the documentation of all current quests, especially those that are not yet listed.
5. Translation Contributions
I’ve started helping with Polish translations on the wiki. I’m doing this in my free time and I’ve completed a small part so far. From what I understand, translations go through a verification process — I’m open to feedback, both positive and critical, on my work.
6. Black Scorpion Claws – New Daily Quest Idea
Not sure if all items tied to quests have been updated since I last played (back in 2010), but the Black Scorpion Claws could be used in new daily quests for players around level 45–50. That’s the level range when many players spend time farming Black Scorpions, Spiders, and Red Slimes in the cave north of Hurnscald. A quest that ties into this activity would feel natural and rewarding.
7. A New Divine-Themed Map
I know there’s a shortage of map makers, but I’d love to see a new map themed around one of the gods from the game’s lore. Currently, we seem to have:
Tulimshar representing the God of Fire or Earth (I dont be sure)
Hurnscald representing Wind
Nivalis representing Water
These are just some of the ideas I’ve been thinking about. I hope they might inspire future development or community projects. Thanks to all the devs and contributors for keeping the world of TMW alive — it still holds a special place in my heart after all these years.
Warm regards,
Krystian