Allready a Idee about the NPC Scripting engine?

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Ultramichy
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Allready a Idee about the NPC Scripting engine?

Post by Ultramichy » 28 May 2004, 18:38

Do you have allready some idee how to creat some NPC's?

If yes can you told me?

I have some experience in scripting npc's for RO Server emulator like : Athena, Yare, Fusion.

Maybe i can help with this?
Sorry for my bad english.

I'm from Germany.
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ElvenProgrammer
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Post by ElvenProgrammer » 28 May 2004, 18:44

Sure any help is welcome.

At the moment we're still developing the client (early stage), but I hope in the nearly future will get into customizing the server.
Stay tuned and I'll have some work for you.
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Post by Ultramichy » 28 May 2004, 18:51

Yes Sir :-D.

You are allready in my fav's.
Sorry for my bad english.

I'm from Germany.
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ElvenProgrammer
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Post by ElvenProgrammer » 28 May 2004, 18:57

Thank you for your enthusiasm. Hope to play togheter soon with "The Mana World"
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Post by Ultramichy » 28 May 2004, 19:01

Jepp, would like to play with you too.
Sorry for my bad english.

I'm from Germany.
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natsuki
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Post by natsuki » 28 May 2004, 21:41

you made scripts in ro?

i do know of how it functions maybe the first npc
can be based on the commands

hope we already playing in the Mana World^^
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Post by Ultramichy » 29 May 2004, 14:33

Jupp i made NPC-Script for RO, here is an Example:

Code: Select all

new_zone01.gat,66,108,2     script     Dolmetscher     105,{ 
      mes "[Dolmetscher]"; 
      mes "Welcome you can chose here your game Language"; 
      next; 
      menu "Deutsch(noch in bearbeitung)",-,"English",ENG; 
           set LANG_SEL = 1; 
           mes "[Dolmetscher]"; 
           mes "Vielen Dank. Wir werden uns bem?hen"; 
           mes "das Spiel so schnell wie es geht zu ?bersetzten."; 
           next; 
           mes "[Dolmetscher]"; 
           mes "Test es doch direkt mal bei diesem Schild"; 
           close; 
      ENG: 
           set LANG_SEL = 2; 
           mes "[Translator]"; 
           mes "Okay Dude your Language is set"; 
           close; 
 }
This was my Language Selector for RO.
And here is an Example how the Other NPC's shuld be:

Code: Select all

new_zone01.gat,66,114,4     script     "Bulletin Board"     111,{ 
      check LANG_SEL == 1,-,ENG; 
           mes "^FF0000=================================^000000"; 
           mes "^FF0000 ==^000000 ^E40CAA[Wilkommen] ^CC0000in^FF9000Training ^0000FFGrounds^E40CAA [Wilkommen] ^FF0000==^000000"; 
           mes "^FF0000=================================^000000"; 
           close; 
      ENG: 
           mes "^FF0000=================================^000000"; 
           mes "^FF0000 ==^000000 ^E40CAA[Welcome] ^CC0000to^FF9000Training ^0000FFGrounds^E40CAA [Welcome] ^FF0000==^000000"; 
           mes "^FF0000=================================^000000"; 
           close; 
 } 
Sorry for my bad english.

I'm from Germany.
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Post by natsuki » 29 May 2004, 21:36

that an ro script right^^

it seem it like a weiss like script..

i try to make some script parser when i finish the sockets
^^いつも笑顔でもっとよろこび。。^^
-- shimokawa natsuki --
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Post by ElvenProgrammer » 29 May 2004, 23:50

nat we don't need a parser for scripts because its already included in vidar server
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Post by natsuki » 30 May 2004, 21:46

maybe i wont make^^
^^いつも笑顔でもっとよろこび。。^^
-- shimokawa natsuki --
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