Content and general development discussion, including maps, quests, and server code from the development team.
User avatar
Posts: 281
Joined: 10 Mar 2005, 16:05
Location: Sweden

Post by BadMrBox » 18 Jan 2007, 23:57

I totally agree with Tarm lads. Emoticons are evil. I think communication is important in a mmorpg but on the other hand half of the players are from brazil and quite hard to understand sometimes.

Sorry for being inactive with my tmw stuff by the way, I'm busy with other things.
User avatar
Posts: 336
Joined: 25 Mar 2006, 01:16
Location: Here

Post by Tarm » 19 Jan 2007, 00:33

The players from Brazil might be hard to understand but I still stand by the view that if you have access to the internet you simply have to have got at least a rudimentary understanding of english. And to speak it back.

Besides they can have their own little club/society in TMW. I dont mind. Adds to the flavour. Could be quit fun actually. :)
As long as it doesnt get dominant that is. Didnt one of the devs have experience with one language taking over in a mmorpg? I dimly remember a old discussion related to this.
But I get off topic. Sorry.
"I'm selfdestructive baby
But a friendly one" - Spiritual Beggars.
User avatar
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands

Post by Modanung » 19 Jan 2007, 12:53

Emoticon above the head may reduce messages that only consist of collons and brackets/slashes/parenthesis.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
Post Reply