temple development by Axl

All development of pixel art and graphics
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AxlTrozz
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Post by AxlTrozz » Wed Sep 12, 2007 3:01 am

yosuhara wrote:It seems that snake is rather short, when we take size of his head and thickness of body in consideration...of course maybe it's just me :D
suggestion: Image

sorry for that bg color, i had to use ms paint...
What about this version, I rather not lay the snake on the floor...

Image
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Post by AxlTrozz » Wed Sep 12, 2007 3:05 am

ElvenProgrammer wrote:Still is a nice start and looks promising. Is the octagonal shape of the basement an intentional effect?
thanks, and yes the base is hexagonal on purpose
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Post by yosuhara » Wed Sep 12, 2007 8:38 am

AxlTrozz wrote:
What about this version, I rather not lay the snake on the floor...

Image
definitely better
Image
Image
Image
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Post by Len » Wed Sep 12, 2007 8:29 pm

Image
(attempted entrance concept)

It's ugly, but perhaps something can be gained from this thing I made :oops:
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Post by AxlTrozz » Wed Sep 12, 2007 9:28 pm

Len, not ugly at all, its awesome...I like the idea of a secret entrace in the rocks, but we would have to change the light direction (or put a strong source of light close to the door) but I like the whole concept.
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Post by Len » Thu Sep 13, 2007 3:50 am

I'm just messing around with different programs

Image
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Post by AxlTrozz » Thu Sep 13, 2007 3:55 am

We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh
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Post by Len » Thu Sep 13, 2007 4:08 am

AxlTrozz wrote:We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh
i can try and animate it but my experience is also lacking
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Post by Rotonen » Thu Sep 13, 2007 8:50 pm

We need more omnipotent pixel artists so there's no harm in you mastering everything.

Via experience you gain skill.
This message used to be meaningful.
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Post by Len » Fri Sep 14, 2007 6:29 am

Image
(first attempt at different views)

Creating the different views is a lot harder than I had imagined, :cry: this is going to take a few revisions..

Image
(trying different outlines)

BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?
Last edited by Len on Fri Sep 14, 2007 9:00 pm, edited 2 times in total.
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Post by ElvenProgrammer » Fri Sep 14, 2007 7:57 am

Very nice, I like it. It could be just me but i'd make the arm in the side view a little more straight.
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Post by AxlTrozz » Sat Sep 15, 2007 10:13 pm

Len wrote: BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?
Len, I used Korcha's snake because the angle and light, but we can use the original snake (yours) inside the temple.

But don't think I (or anyone) is discarting any pixel of the hard work you had put on this project :wink:

About the Tileset, I doesn't exist yet, the whole temple is just in preliminar stage.
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Post by AxlTrozz » Sat Sep 15, 2007 10:36 pm

Image

Ok, here a new version, just fixed some colors and shapes, any comment ?
Last edited by AxlTrozz on Sun Aug 15, 2010 11:59 pm, edited 1 time in total.
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Post by Platyna » Sat Sep 15, 2007 11:02 pm

Well, in this case the wall version looks alot better.

Regards.
Zuzanna K. Filutowska
[The rest of this signature was censored by TMWC's "Freedom" and "Free speech".]
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Post by AxlTrozz » Sat Sep 15, 2007 11:25 pm

The question is not if this version is better or not, maybe we are going to use both, one inside the other on the outside.

The question is more about comments or suggestions on that specific version
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