temple development by Axl

All development of pixel art and graphics
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AxlTrozz
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Post by AxlTrozz » 12 Sep 2007, 03:01

yosuhara wrote:It seems that snake is rather short, when we take size of his head and thickness of body in consideration...of course maybe it's just me :D
suggestion: Image

sorry for that bg color, i had to use ms paint...
What about this version, I rather not lay the snake on the floor...

Image
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Post by AxlTrozz » 12 Sep 2007, 03:05

ElvenProgrammer wrote:Still is a nice start and looks promising. Is the octagonal shape of the basement an intentional effect?
thanks, and yes the base is hexagonal on purpose
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Post by yosuhara » 12 Sep 2007, 08:38

AxlTrozz wrote:
What about this version, I rather not lay the snake on the floor...

Image
definitely better
Image
Image
Image
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Len
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Post by Len » 12 Sep 2007, 20:29

Image
(attempted entrance concept)

It's ugly, but perhaps something can be gained from this thing I made :oops:
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Post by AxlTrozz » 12 Sep 2007, 21:28

Len, not ugly at all, its awesome...I like the idea of a secret entrace in the rocks, but we would have to change the light direction (or put a strong source of light close to the door) but I like the whole concept.
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Post by Len » 13 Sep 2007, 03:50

I'm just messing around with different programs

Image
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Post by AxlTrozz » 13 Sep 2007, 03:55

We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh
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Post by Len » 13 Sep 2007, 04:08

AxlTrozz wrote:We need to animate Khepera, You think you could do that ? I tried but my skill are very limitated doing animations...

P.D. this could be a wallpaper 8) we only need to add TMW logo, heh
i can try and animate it but my experience is also lacking
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Post by Rotonen » 13 Sep 2007, 20:50

We need more omnipotent pixel artists so there's no harm in you mastering everything.

Via experience you gain skill.
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Post by Len » 14 Sep 2007, 06:29

Image
(first attempt at different views)

Creating the different views is a lot harder than I had imagined, :cry: this is going to take a few revisions..

Image
(trying different outlines)

BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?
Last edited by Len on 14 Sep 2007, 21:00, edited 2 times in total.
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Post by ElvenProgrammer » 14 Sep 2007, 07:57

Very nice, I like it. It could be just me but i'd make the arm in the side view a little more straight.
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Post by AxlTrozz » 15 Sep 2007, 22:13

Len wrote: BTW, what was wrong with my original snake? :? And where can I find the Tileset I want to add my depth changes?
Len, I used Korcha's snake because the angle and light, but we can use the original snake (yours) inside the temple.

But don't think I (or anyone) is discarting any pixel of the hard work you had put on this project :wink:

About the Tileset, I doesn't exist yet, the whole temple is just in preliminar stage.
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Post by AxlTrozz » 15 Sep 2007, 22:36

Image

Ok, here a new version, just fixed some colors and shapes, any comment ?
Last edited by AxlTrozz on 15 Aug 2010, 23:59, edited 1 time in total.
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Post by Platyna » 15 Sep 2007, 23:02

Well, in this case the wall version looks alot better.

Regards.
Zuzanna K. Filutowska
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Post by AxlTrozz » 15 Sep 2007, 23:25

The question is not if this version is better or not, maybe we are going to use both, one inside the other on the outside.

The question is more about comments or suggestions on that specific version
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