Anyone want to take over the Woodland Village Interior

All development of pixel art and graphics
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Tarrei
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Post by Tarrei » 14 May 2007, 17:14

Where can I find a bow graphic?
Quiche_on_a_leash
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Post by Quiche_on_a_leash » 14 May 2007, 18:15

Have a look in 'The Mana World/data/graphics/items/'
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Post by Crush » 14 May 2007, 19:13

When you got tmw by downloading it from the homepage and not by using SVN that folder will be empty because all resource files are delivered through updates.

The updates can be found in *your tmw directory*/updates/
(From the next version on it will be *your user directory*/.tmw/updates/)

You will find the item icons in items-2935.zip and the animation in sprites-3126.zip (weapon2.png).


Here another new graphic, the beer keg:
Image
(the slightly exaggerated size is intentional)
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Tarrei
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Post by Tarrei » 14 May 2007, 19:35

I've made a bow holder for the weapons shop
Empty:
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with two bows in it (short bows):
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Crush
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Post by Crush » 14 May 2007, 20:06

The idea is nice but the perspective and colors are way off.

The maps in tmw are seen from a 45° angle. Your rack is almost seen from the front. The vanishing point perspective is also very atypical for tmw.

And when you want to create new graphics for an existing tileset you should try to use only colors that are already used in it when possible. Otherwise your graphic won't fit in.
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Tarrei
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Post by Tarrei » 14 May 2007, 20:09

actually I used the colors of woodland_indoor_x3.xcf

Here's a forest bow (I think it fits to woodland) I tried to put straight (I don't know exactly the word)
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And then one from the front to put in the Bow-Holders:
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Here the original:
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And here a new bowholder: (If it's too small, then I still can change the height, that's no big deal)
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yosuhara
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Post by yosuhara » 15 May 2007, 01:38

few bottles i made some time ago:

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Tarrei
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Post by Tarrei » 15 May 2007, 18:37

Image

What do you think about it?
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Crush
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Post by Crush » 15 May 2007, 18:40

The objects in the holder don't really look like bows when you don't know what they are. Showing them from the side would be better. Although in reality bows are always stored relaxed without a bowstring. In that state they are almost straight.


Also I think that the holder can't stand stable with just 2 legs. You could either give it 4 legs or some kind of fixture to the wall.
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Post by yosuhara » 16 May 2007, 14:59

i just finished the decorative sword..
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Crush
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Post by Crush » 16 May 2007, 15:05

That sword looks really cool. Maybe you should make some equipment icons once in a while. Would you mind when i make it a bit smaller to fit it into 64 pixels?
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Post by yosuhara » 16 May 2007, 17:07

Crush wrote:That sword looks really cool. Maybe you should make some equipment icons once in a while. Would you mind when i make it a bit smaller to fit it into 64 pixels?
sure..go ahead
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Post by Crush » 12 Jul 2007, 18:58

It took much longer than expected but here it is - the first draft of the interior map.

Overview Image:
http://img14.imgspot.com/u/07/192/14/wo ... oormap.png
Map:
http://www.crushnet.org/TempFiles/tmw/w ... illage.zip
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Post by Pauan » 12 Jul 2007, 21:02

Not bad at all! Looking good Crush. I'll just have to wait to see it in-game. :wink:
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Post by Fettsack » 13 Jul 2007, 16:22

i created some alternate floor tiles because i think the indoor needs more contrast.
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dl: http://img382.imageshack.us/img382/7520 ... oorcg8.png

edit:
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tileset

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test
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