How to play around with TMW resource files

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Jaxad0127
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Re: How to play around with TMW resource files

Post by Jaxad0127 » Tue Aug 12, 2008 1:58 pm

passipoliisi wrote:How can i put the updates to a localhost server??
You'll need a web server or an FTP server for them. Are you doing a private game server?
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Re: How to play around with TMW resource files

Post by Crush » Tue Aug 12, 2008 3:00 pm

Are you sure that this is necessary for whatever you are trying to do?

When you want to experiment with setting up an updateserver and you don't want to use an external webspace you have to install a webserver on your local machine.
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Re: How to play around with TMW resource files

Post by passipoliisi » Tue Aug 12, 2008 4:37 pm

Crush wrote:Are you sure that this is necessary for whatever you are trying to do?

When you want to experiment with setting up an updateserver and you don't want to use an external webspace you have to install a webserver on your local machine.
where to get webserver?
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Re: How to play around with TMW resource files

Post by Jaxad0127 » Tue Aug 12, 2008 6:59 pm

passipoliisi wrote:where to get webserver?
What are you running (OS; if Linux, please state distro)?
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Re: How to play around with TMW resource files

Post by passipoliisi » Wed Aug 13, 2008 6:21 pm

Linux, Ubuntu
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Re: How to play around with TMW resource files

Post by Jaxad0127 » Wed Aug 13, 2008 6:25 pm

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Re: How to play around with TMW resource files

Post by Crush » Wed Aug 13, 2008 6:56 pm

Are you sure that you really need to download the updates from localhost? What exactly do you want to archieve?

When you want to experiment with setting up an updateserver you could just get some free webspace from somewhere.
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Re: How to play around with TMW resource files

Post by passipoliisi » Thu Aug 14, 2008 1:20 pm

Crush wrote:When you want to experiment with setting up an updateserver you could just get some free webspace from somewhere.
Where could i get some free webspace? :D
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Re: How to play around with TMW resource files

Post by Crush » Thu Aug 14, 2008 2:34 pm

http://www.free-webhosts.com/

Note that we could still help you better when you would explain to us what you are trying to do.
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Re: How to play around with TMW resource files

Post by Icaro » Fri Oct 17, 2008 3:01 pm

Did you cancle the updater before it finished?
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Re: How to play around with TMW resource files

Post by octalot » Wed Jul 01, 2009 5:07 am

Please add the tmwart repo to the instructions in the first post, as it's slowly gaining better files to work from than tmwdata.

(BUMP, but this thread is getting linked to from other threads)
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Re: How to play around with TMW resource files

Post by culikr » Sun Jul 19, 2009 4:53 pm

Hi

i just tryed the instructions here from the use of git repository with cliente 0.29.1 and when loading the game i get the error loading items.xml database

any suggestions?

Regards
luiz
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Re: How to play around with TMW resource files

Post by Mpa4Hu » Thu Jul 23, 2009 2:43 pm

culikr wrote:Hi

i just tryed the instructions here from the use of git repository with cliente 0.29.1 and when loading the game i get the error loading items.xml database

any suggestions?

Regards
luiz
did you done step 3?
3. Tell TMW to ignore the updates and use the files in your new directory
To do so you have to start tmw with the additional command line parameters -u -d path/to/your/data/folder

Windows users can right-click on the tmw shortcut on their desktop and select Properties. In the field Target you find the path to your tmw executable in quotation marks. Add -u -d behind the quotation marks followed the folder where you cloned the git repository. It should now read something like that:
"D:\programs\The Mana World\tmw.exe" -u -d D:\tmw\data
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Re: How to play around with TMW resource files

Post by nyos » Fri Sep 11, 2009 10:07 am

Hey here's a teaser for ya. I am doing some map construction for a new city. Yes I am using tiled, Yes I have read the Wiki info, etc. I have set up a server on my host machine, and have tmwdata directory setup. My problem is this: How can I just drop the map file into the DIR and warp to it to look and test it. I do not want to do the whole unpacking, renaming, replacing, repacking, bit. Just want to drop the TMX file into the DIR and warp to it. Is this possible? Can it be done? If so, how?

Thanks in advance to anyone who can chime in and help! :D
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Re: How to play around with TMW resource files

Post by Ces » Fri Sep 11, 2009 11:14 am

At the moment this cannot be done in the way you describe it (easier content testing is planned for a later release though). You can do it in several ways, for example:

Variant A: Replace an existing map with the one you have created (either in the original data directory or in your customdata), the warps and monsters et cetera will be those of the original map unless you replace those files as well.

Variant B: Put your new map somewhere and add its location to the file <tmw-eathena-data-repo>/npc/scripts.conf

Then all you have to do is to warp to the map (e.g. to Hurnscald: @warp 009-1).
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