ideas about: jobs, stats, skills, pvp, shops
Posted: 16 Jul 2007, 06:11
no jobs, no classes!
skills define what you are and what you can do...
special items only players can make, also allow players to have some "flee market"
where they could either rent space in some town, hire npc bots to maintain the station,
or even maybe get robbed , there could be freelance places with no fees, in more "lawless zones... maybe even a black market in areas that could be illegal to buy or sell weapons.( the police state/ towns would probably be like this)
hide names, I really don't wear a name tag while I walk around. set up friend lists that could show names after you meet the person (added them to the list) + custom avatars might be nice.
that could be done with a server side cache that gets the avatar from the client, and updates a cache on the client. (I'm no coder though, it just seems like it could work)
PVP!
maybe, you have to initiate a fight, and or have a "whitelist" for comrades you don't want to hit, and a blacklist for your enemies
stat points no more!
your stats get built up, based on what you do, want dex, through rocks at cops, want to through them farther, use heavier rocks to build strength, or a heavy sword or the like . read a few books to gain intelligence, etc etc.
I have some other ideas too, though I could go into deeper detail on these ones, but I would also like some feedback on them, to make sure i'm on the right track.
i would also like to get more involved with this project, though the only thing I can offer now is content, being a fan of table top games, and being a game-master for my very own steam-punk worlds.
cheers
skills define what you are and what you can do...
special items only players can make, also allow players to have some "flee market"
where they could either rent space in some town, hire npc bots to maintain the station,
or even maybe get robbed , there could be freelance places with no fees, in more "lawless zones... maybe even a black market in areas that could be illegal to buy or sell weapons.( the police state/ towns would probably be like this)
hide names, I really don't wear a name tag while I walk around. set up friend lists that could show names after you meet the person (added them to the list) + custom avatars might be nice.
that could be done with a server side cache that gets the avatar from the client, and updates a cache on the client. (I'm no coder though, it just seems like it could work)
PVP!
maybe, you have to initiate a fight, and or have a "whitelist" for comrades you don't want to hit, and a blacklist for your enemies
stat points no more!
your stats get built up, based on what you do, want dex, through rocks at cops, want to through them farther, use heavier rocks to build strength, or a heavy sword or the like . read a few books to gain intelligence, etc etc.
I have some other ideas too, though I could go into deeper detail on these ones, but I would also like some feedback on them, to make sure i'm on the right track.
i would also like to get more involved with this project, though the only thing I can offer now is content, being a fan of table top games, and being a game-master for my very own steam-punk worlds.
cheers