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PVP Idea =)

Posted: 01 Aug 2007, 20:07
by D2ARCHER
We need pvp at red slime and black scorpion cave...the High levels(55+) got MUUUUUCH noobs following they and getting they loot...we need a "auto-pick" or a pvp there for kill they...
by D2ARCHER
a one that cant carry anymore these noobs...or put lvl requeriment to enter

Posted: 02 Aug 2007, 01:11
by JoshLangley
This isn't a serious suggestion, and should be moved to player talk.

Posted: 02 Aug 2007, 03:52
by CurtisMJun
wow...and now i guess we have peons telling novices whats up lol, and i personally like the suggestion of a place where only high levels can get into.

Posted: 02 Aug 2007, 16:05
by BadMrBox
I guess the mobs strenght and hp will take care of where a lowlevel player can and cannot go pretty much.

Posted: 04 Aug 2007, 01:10
by JoshLangley
CurtisMJun wrote:wow...and now i guess we have peons telling novices whats up lol, and i personally like the suggestion of a place where only high levels can get into.
FYI, I'm one of the programmers. If he spoke clear english and more euphemisms, his suggestion may be taken more seriously.

I'm not going to bother trying to understand anyone who tries to give some suggestions/feedback in some silly dialect, such as 1337 speak etc, it's immature, not cool. Yes I can read it, do I want too? No. :wink:

edit: How about just giving item preference to the person who deals the most damage to the monster? I think that is fair, and reduces item drop disputes.

Posted: 07 Aug 2007, 00:38
by Chaos Ranger
PVP in mines that might be cool if the bumbers got fixed.

I still like my idea to increase the spawns in east snake area. That place seems to be going to waste and it has such potential.

Posted: 07 Aug 2007, 20:32
by Chaos Ranger
did i say bumbers? I meant collision blocks

Posted: 10 Aug 2007, 05:18
by LEG0LAS
You can use EDIT button.