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Testing Maps

Posted: 19 Aug 2007, 17:29
by L0rd
Hello,

Is it no longer possible to test ones own map on the client by placing it in the "maps" folder?

Have i missed something somewhere because there are no maps at all in this folder and i cant find an update folder either as the map editing tutorial suggests.

Any suggestions?

Thanks,

Posted: 19 Aug 2007, 17:41
by EJlol
If you are using windows the update map is located here:
C:\Documents and Settings\Username\.tmw\updates
I dont know for linux because I dont use it.

Posted: 19 Aug 2007, 17:58
by L0rd
EJlol wrote:If you are using windows the update map is located here:
C:\Documents and Settings\Username\.tmw\updates
I dont know for linux because I dont use it.
Thank you. I had an idea for a map to add to the cave snake area and i needed to test it.

An abondoned arena, although im just familiarising myself with map making - its not a serious map yet...

Image

Posted: 19 Aug 2007, 19:56
by Crush
There are two methods of testing maps. Method one is following this guide:
http://forums.themanaworld.org/viewtopic.php?t=2617

Method two is putting the map into a custom pack. Create a folder "customdata" in your userdirectorys subdirectory .tmw and place a zip file in it with a folder "maps" (name doesn't matter). Put your map into this folder in the zip and name it like the map you want to replace.

Posted: 19 Aug 2007, 22:05
by L0rd
Thanks for the help!

I have managed to get it working now :) :

Image