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RunUO
Posted: 25 Jan 2005, 08:39
by ignius
you guys should realy think of changing this project over to use a RunUO server its a realy realy nice server and it just went open source and ive been using it for as long as i can remember and some of the cool things about it are it can use 8000x8000 maps

now try that one with somthing els

another thing is this servers been crash tested and has been known to run 1500 people at one time on a simple 2 gig with 1 gig of ram not to mention the Extreamly flexable scripting engine
http://www.Runuo.com[/url]
Posted: 25 Jan 2005, 09:26
by Bjørn
Hmm still I'm not that impressed. Besides they're using .NET, which renders it basically uninteresting.
Posted: 25 Jan 2005, 09:40
by Ultramichy
Bjørn wrote:Hmm still I'm not that impressed. Besides they're using .NET, which renders it basically uninteresting.
yeah and the currently Server based on Linux and i don't think about to change to Windows, because of the lizence fee.
That my provider wants every month -.-'.
Posted: 26 Jan 2005, 07:38
by Guest
understood

besides you guys are already doing a good job
Posted: 26 Jan 2005, 22:47
by maci
aigh
windows isn't efficient enough
Posted: 27 Jan 2005, 13:45
by Rotonen
I think the stability would be the worst issue there.. Could be wrong, though..
Posted: 27 Jan 2005, 16:46
by maci
i think windows would suck here

Posted: 28 Jan 2005, 15:48
by ElvenProgrammer
I tried RunUO when playing UO and I know it's a very good server, but there are already a lot of free clients for UO as far as I know, we're just using eAthena as a beginning we will switch (I hope) to our own server soon.
[OFF-TOPIC] UO Free client?!?
Posted: 03 Feb 2005, 02:14
by imorgado
Please Elven, show me some uo clients that are free (if run in linux better

Posted: 04 Feb 2005, 16:11
by ElvenProgrammer
http://uolinux.dhp.com/ never tried this one, but found it with google