[FND]forest tileset

All development of pixel art and graphics
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Saphy
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Re: forest tileset

Post by Saphy » 16 Feb 2008, 09:46

Do you have the tile? I believe we can work together to change the direction. It shouldn't be too difficult. However, I have no experience with making complex object tileable. Is that a easy way to do so in GIMP? Something like image warp/displace?
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Len
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Re: forest tileset

Post by Len » 16 Feb 2008, 10:09

I don’t know of any quick fix (I’m not that experienced with Gimp)

The best way I’ve found is to use the Tiled Program to find imperfections, taking a screenshot and then fixing the imperfections in gimp (repeat as necessary)

Image

Believe it or not this is the current ground tileset (we can always take out the redundant tiles later)
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Saphy
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Re: forest tileset

Post by Saphy » 16 Feb 2008, 21:59

I don't know how to use Tiled, and using two programs switching back and forth would be very time consuming and unproductive.

Does anyone know how Tiled load tiles? How does it tile the tile and what are the dimensions? I am sure what can be done in Tiled can be done in GIMP.
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Crush
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Re: forest tileset

Post by Crush » 16 Feb 2008, 22:08

Tiled takes a graphic and chops it into tiles of 32x32 pixels.

I made the experience that using Tiled to build little test maps is the best way to find out what tiles are missing and where tiles don't work together properly. You can of course put the tiles together using GIMP, but using Tiled is much more comfortable.
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Saphy
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Re: forest tileset

Post by Saphy » 17 Feb 2008, 10:15

Crush wrote:Tiled takes a graphic and chops it into tiles of 32x32 pixels.

I made the experience that using Tiled to build little test maps is the best way to find out what tiles are missing and where tiles don't work together properly. You can of course put the tiles together using GIMP, but using Tiled is much more comfortable.
I see. Thanks. I personally prefer GIMP because I can zoom, preview on-the-fly, use guide-lines etc...
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Len
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Re: forest tileset

Post by Len » 17 Feb 2008, 11:33

Image


God, I'm lazy as of late... all I can seem to do is conceptualize ><

But things are looking good thanks to Saphy
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Dave
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Re: forest tileset

Post by Dave » 19 Feb 2008, 01:25

Our future forests are becoming quite picturesque, thanks to your combined efforts. Based on the progression of demo images for this tileset, it's gradually becoming easier for me to imagine the change from forest to jungle.. and even to swamp. Simply put, I think this tileset is shaping up to be the new standard in quality for the rest of the world's graphics.. I think a lot of the others would agree with that opinion.
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Re: forest tileset

Post by Pauan » 24 Feb 2008, 17:07

dabe wrote:Our future forests are becoming quite picturesque, thanks to your combined efforts. Based on the progression of demo images for this tileset, it's gradually becoming easier for me to imagine the change from forest to jungle.. and even to swamp. Simply put, I think this tileset is shaping up to be the new standard in quality for the rest of the world's graphics.. I think a lot of the others would agree with that opinion.
Definitely. That is an incredibly beautiful tileset and I think all our tiles should be that good or better. :)
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Re: forest tileset

Post by Rotonen » 24 Feb 2008, 20:20

Pauan wrote:Definitely. That is an incredibly beautiful tileset and I think all our tiles should be that good or better. :)
From those alternatives, I'd go for better.

Anyway we're finally starting to be able to take some steps in that direction. Not bad. Not bad at all.
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Re: forest tileset

Post by Len » 26 Feb 2008, 06:29

Image

This version of the ground tileset should look more natural and slightly more polished


Todo list:
-Fix bush
-Finish cliff tiles (almost done)
-Create high grass tile
-Fix shadow tile (done)
-Create another tree (change to rework original tree)
-Finish water and river tiles!
-Finish landscape picture
-Create vegetation for the Parallax scrolling layer
-Create miscellaneous tiles; cave entrance, fallen trees, and stumps …
-Polish
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Re: forest tileset

Post by ElvenProgrammer » 26 Feb 2008, 09:49

Yeah we're almost there
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Pauan
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Re: forest tileset

Post by Pauan » 26 Feb 2008, 18:46

Add this to your to-do:

Fix tiling on the upper-right corner. ;)
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Re: forest tileset

Post by Len » 26 Feb 2008, 22:17

Pauan wrote:Add this to your to-do:

Fix tiling on the upper-right corner. ;)
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seems to work fine for me :wink:
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Re: forest tileset

Post by Pauan » 26 Feb 2008, 22:27

Allow me to help. :)

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Len
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Re: forest tileset

Post by Len » 26 Feb 2008, 23:19

Image
It’s a bunch of cup holders just like the one on top of the bush >< … The Mana World needs cup holders, doesn’t it? :twisted:
(But yes I’ll fix it)
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