[99% - Finished] - Everybody loves mouboos

All development of pixel art and graphics

What atacking animation is the best?

Poll ended at 09 Oct 2007, 06:54

hiting with head
2
10%
bite atack
2
10%
bite atack with special effects
15
75%
make another please xD (ps: give me a tip)
1
5%
 
Total votes: 20
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: 08 Sep 2004, 20:48
Location: Espoo, Finland

Post by Rotonen » 05 Oct 2007, 03:01

The movement of the head and neck in that attack animation are a masterpiece in my eyes. I wonder how you could make the body less static and still retain that aspect of the attack.
This message used to be meaningful.
User avatar
Yuuki
Peon
Peon
Posts: 57
Joined: 18 Nov 2004, 23:10
Location: Brazil
Contact:

Post by Yuuki » 06 Oct 2007, 06:55

updated once again, please choose in the poll the atacking animation that you like more


:D
Image
User avatar
Peacemaker
Peon
Peon
Posts: 96
Joined: 04 Apr 2005, 20:41

Post by Peacemaker » 06 Oct 2007, 12:36

I've voted for special effect because it makes the monster visually more faster.

just an idea... How about an alien style attack like in the movie?

I mean its such a nice animal ... and suddenly its mouth opens and a subhead strikes forward to hole-punch the enemy?
Peacemaker: Level 58 - STR 60+ / AGI 30 / VIT 36 / INT 5 / DEX 20 / LUK 5 - wiped because of inactivity... :(
User avatar
Modanung
Knight
Knight
Posts: 1719
Joined: 20 May 2005, 16:51
Location: Groningen, The Netherlands
Contact:

Post by Modanung » 06 Oct 2007, 13:16

I voted for sfx. But I'm not sure how necessary those will be when the ears are added. And I think his mouth is too dog-like in the attack animation, eventhough I love the look of it. The way the lips are retracted and the amount of visible teeth are just too much. Have a look at this:
Wikipedia on horse teeth
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
User avatar
sir_lance
Peon
Peon
Posts: 22
Joined: 22 Sep 2007, 16:22

Post by sir_lance » 06 Oct 2007, 14:26

Your monster is great!!!
But in the side view the tail mouvement is strange... i think something like this should see more natural:
Image
Image
Even here the tail is too straigth, if you could the mouvements of the tail like an S it wold be great.
It's the same for the back view, because the tail doesn't move at all. :wink:
Image
Any way good work!
User avatar
Yuuki
Peon
Peon
Posts: 57
Joined: 18 Nov 2004, 23:10
Location: Brazil
Contact:

Post by Yuuki » 06 Oct 2007, 16:09

sir_lance wrote:Your monster is great!!!
But in the side view the tail mouvement is strange... i think something like this should see more natural:
Image
Image
Even here the tail is too straigth, if you could the mouvements of the tail like an S it wold be great.
It's the same for the back view, because the tail doesn't move at all. :wink:
Image
Any way good work!
yeah but those are details, just like I said:
these kind of detail are trivial for the working in progress versions, in the final release I'll probably fix all there errors (or give it to someone fix =D cause this kind of thing drives me nuts :P )
Image
User avatar
sir_lance
Peon
Peon
Posts: 22
Joined: 22 Sep 2007, 16:22

Post by sir_lance » 06 Oct 2007, 16:27

:lol: hahaha ok then... xD
your work is great... i voted for the fx bite atack!
User avatar
Saphy
Novice
Novice
Posts: 371
Joined: 09 Nov 2006, 19:32

Post by Saphy » 06 Oct 2007, 20:10

The bite attack (with special effect) animation is nice; however, the body is too static.

For instance, the legs should be bent and the body weight should probably shift back before the biting; otherwise, it would lose balances:

Here's some dog attack images for references:
Image
Image
User avatar
Yuuki
Peon
Peon
Posts: 57
Joined: 18 Nov 2004, 23:10
Location: Brazil
Contact:

Post by Yuuki » 12 Oct 2007, 13:04

hehe sorry if I still dont finished it. =(
But i'm really busy. I went so bad on my exams =(

but by monday i'll be working on full speed :)

thanks everyone for giving me more tips and voting on the pool

I posted it just to let you know that I still alive =p
And dont worry I will not be afk for about a year again, nevermore . :wink:
Image
telospanton
Peon
Peon
Posts: 43
Joined: 02 Aug 2007, 13:02

Post by telospanton » 15 Oct 2007, 18:32

Where's the mooboo gone???!?! :shock:
73 lvl super archer waiting the christmas event ......, and the creation of the mana temple.
User avatar
BadMrBox
Novice
Novice
Posts: 281
Joined: 10 Mar 2005, 16:05
Location: Sweden
Contact:

Post by BadMrBox » 15 Oct 2007, 19:21

He went to this thread http://forums.themanaworld.org/viewtopic.php?t=3002 and has not been seen since.

Relax :)
Image
User avatar
Holy
Peon
Peon
Posts: 94
Joined: 27 Oct 2007, 16:48

Post by Holy » 04 Nov 2007, 21:41

Wow nice! I like it.
User avatar
Yuuki
Peon
Peon
Posts: 57
Joined: 18 Nov 2004, 23:10
Location: Brazil
Contact:

Post by Yuuki » 12 Nov 2007, 19:05

after a long time *updated*

*cheers*
Image
User avatar
Yuuki
Peon
Peon
Posts: 57
Joined: 18 Nov 2004, 23:10
Location: Brazil
Contact:

Post by Yuuki » 12 Nov 2007, 21:24

yay!!
another update xD

2 in a day.
how lucky =]

maybe it'll have a another one soon ^^
Image
User avatar
leertaste
Peon
Peon
Posts: 15
Joined: 29 Oct 2007, 16:20
Location: Germany
Contact:

Re: Everybody loves mouboos

Post by leertaste » 12 Nov 2007, 21:50

at first: very nice animal^^ i like it =)
Yuuki wrote: -I'm tired of most of gif animations programs, (all the ones i've found are piece of ©®@π!) does anyone knows a good one?
what about graphicsgale? http://www.humanbalance.net/gale/us/
it has an animation-feature :wink:


leertaste
sorry for my bad english =(

Image
Post Reply