a circle

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Blamoo
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a circle

Post by Blamoo » 07 Oct 2007, 00:02

I've made a ground circle tileset...
need coloring and effects

Image

each tile is 210X90

Original
Image

my suggestions for effects (GIMP):
wind effect(filters>Distorts>Wind) - vertical
Image

bightness + colorify(green)
no example T_T

any suggestions/corrections?
Last edited by Blamoo on 07 Oct 2007, 02:14, edited 1 time in total.
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Post by Blamoo » 07 Oct 2007, 00:32

note:i'll put more space between tiles
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Len
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Post by Len » 07 Oct 2007, 12:15

What is this for, Casting spells? (like a spinning circle under the player during spell casting, or what?) :?:

A semi transparent beam of light that fades away as it gets higher (with the color and symbol of the element) might make a nice effect!
Image
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Post by Modanung » 07 Oct 2007, 13:52

Uhm... what is this? If it's a concept for the casting menu, we already have concept drawings of that. If it's meant as a casting menu to use in-game I'd suggest to wait with drawing a thing like that until we know what should be in it. Maybe even we'll draw it real time instead of using a set of sprites. So it can have different numbers of options.
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sir_lance
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Post by sir_lance » 07 Oct 2007, 14:10

Image
Image
It's a good idea, but now it looks strange for me
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Crush
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Post by Crush » 07 Oct 2007, 15:14

It looks strange because the perspective is wrong. The view angle is too flat. The horizontal:vertical aspect ratio of the circle is about 0.4:1. It should be about 0.7:1 (sin 45° would be perfect). Besides that I really like the filter effect. But it is still not clear for what purpose this "ring" could be used.
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Post by AxlTrozz » 07 Oct 2007, 15:53

Crush wrote:It looks strange because the perspective is wrong. The view angle is too flat. The horizontal:vertical aspect ratio of the circle is about 0.4:1. It should be about 0.7:1 (sin 45° would be perfect). Besides that I really like the filter effect. But it is still not clear for what purpose this "ring" could be used.
I would suggest use them to indicate where the boss monster is going to appear as a interesting detail, nothing magic yet.
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Post by Blamoo » 07 Oct 2007, 16:53

Len wrote:What is this for, Casting spells? (like a spinning circle under the player during spell casting, or what?) :?:

A semi transparent beam of light that fades away as it gets higher (with the color and symbol of the element) might make a nice effect!
A protection ring, a summoning spot... or something else...

EDIT: sorry... alias...
Image
Last edited by Blamoo on 07 Oct 2007, 17:01, edited 1 time in total.
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Post by Blamoo » 07 Oct 2007, 17:36

Manaboy wrote:
sir_lance wrote:Image
Image
It's a good idea, but now it looks strange for me

is big for tmw mens :(
and now?
Image
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Post by Quiche_on_a_leash » 07 Oct 2007, 17:40

Well this is kind of a small version of it.
Image

Or badly scaled down version of Blamoo's
Image
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Post by Blamoo » 07 Oct 2007, 17:54

Quiche_on_a_leash wrote:Well this is kind of a small version of it.
Image
looks good... what about put some glyphs?

and use my big circle with more glyph levels for big sprites?
Image
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javascribe
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Post by javascribe » 07 Oct 2007, 20:02

Perhaps you should add a symbol to the center when the circle has alignment to a specific force/god/creature, such as a pentagram. By the way, call me a noob, but how do you post pictures? The faq page said to post them elsewhere and create links, but I do not know where to do so.
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Post by Blamoo » 07 Oct 2007, 20:18

uploaD it on "http://imageshack.us" and do it:

[img](link here)[/img]
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Post by Quiche_on_a_leash » 07 Oct 2007, 20:22

Image

I did have a mock in game image like the previous but PSP crashed. (as ever.)
javascribe wrote:...how do you post pictures?...
You need to get your self some photo storage at some where like photobucket or imageshack.
When you have upload the images to your chosen host then they should give you a link to the image which you can use to post them on forums and stuff.
(Images need Image tags around there url.)
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Post by Blamoo » 07 Oct 2007, 22:31

Quiche_on_a_leash wrote:Image
loved it but... it need 2 layers else the character will hide the circle's effect

Image
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