Mushroms Forest Cave

Content and general development discussion, including maps, quests, and server code from the development team.
Post Reply
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Mushroms Forest Cave

Post by AxlTrozz » Wed Jan 16, 2008 4:03 pm

first concept
Image
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Post by AxlTrozz » Wed Jan 16, 2008 5:22 pm

Second version and Third version
>>second>>Image >> third >>Image
User avatar
ElvenProgrammer
TMW Adviser
TMW Adviser
Posts: 2526
Joined: Tue Apr 13, 2004 8:11 pm
Location: Italy
Contact:

Post by ElvenProgrammer » Wed Jan 16, 2008 7:17 pm

Lovely.
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Wed Jan 16, 2008 8:04 pm

I'll take this as a "yes" in response to yesterday's PM. Anyways, I tried my own hand at pixel art, and I found that it isn't as hard as I thought it would be:

Image Image Image
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Post by AxlTrozz » Wed Jan 16, 2008 8:32 pm

Excellent, so you can take it from here, is correct, is not that hard, is more a matter of time and small details like perspective, shadows and minor considerations, but welcome as a pixelworker :)
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Wed Jan 16, 2008 8:34 pm

Here's some early screenshots of the Mushroom Forest so far. The map itself isn't completed yet, so I'll be taking suggestions for improvements.

Image Image Image Image
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Wed Jan 16, 2008 8:37 pm

AxlTrozz wrote:Excellent, so you can take it from here, is correct, is not that hard, is more a matter of time and small details like perspective, shadows and minor considerations, but welcome as a pixelworker :)
Thanks, Axl. I suppose the real challenge for me will be making some tree-sized mushrooms, lol. So far I haven't tried anything that large, but I'll see what I can do.
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Post by AxlTrozz » Wed Jan 16, 2008 8:58 pm

The third version I made is 32 pixels at least half of the char size, we can try using the same base but higher, I'll try to do something as concept, the mushroom grows in clusters, so we need something like the version 2, but bigger
User avatar
Crush
TMW Adviser
TMW Adviser
Posts: 8046
Joined: Thu Aug 25, 2005 5:08 pm
Location: Germany

Post by Crush » Wed Jan 16, 2008 9:02 pm

Falcata, you should go for less regular and less straight shapes. More like the mushrooms by AxlTrozz. Do you notice how the stems aren't perfectly straight but bend? This looks much more natural.
  • former Manasource Programmer
  • former TMW Pixel artist
  • NOT a game master

Please do not send me any inquiries regarding player accounts on TMW.


You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Wed Jan 16, 2008 9:12 pm

Crush wrote:Falcata, you should go for less regular and less straight shapes. More like the mushrooms by AxlTrozz. Do you notice how the stems aren't perfectly straight but bend? This looks much more natural.
I'll be sure to remember that. The tiles I've made so far are still prototypes, so I'll be improving them a bit (starting with the tall, hollow ones).

EDIT: Crush, how would I configure the particle system to cause some of the mushrooms (the tall, hollow ones) to spit up a cloud of spores at random intervals?
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Post by AxlTrozz » Wed Jan 16, 2008 10:09 pm

A new Version 3

Image >>>> Image >>>> Image
EDIT: minor addition
Last edited by AxlTrozz on Thu Jan 17, 2008 3:26 am, edited 2 times in total.
User avatar
yosuhara
Warrior
Warrior
Posts: 583
Joined: Thu Mar 16, 2006 10:19 pm
Location: Slovakia
Contact:

Post by yosuhara » Wed Jan 16, 2008 10:10 pm

i must say i like this idea very much, finally something different from current environments... we can also add some cave plants...and maybe change the color scheme of the cave more towards blue or green...

anyway, good start!
Image
Image
Image
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Wed Jan 16, 2008 10:48 pm

I decided to make this cave because Crush rejected my "Elemental Planes" proposal. The Plane of Earth was to include a number of exotic caverns, such as the Mushroom Forest.

A green cavern? Sounds fascinating. I'll do a palette swap of the cave tileset and see how it turns out.
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
User avatar
AxlTrozz
Warrior
Warrior
Posts: 843
Joined: Sat Aug 05, 2006 12:12 am
Location: Now from TX

Post by AxlTrozz » Thu Jan 17, 2008 12:54 am

Now a Green smoking Mushroom, It just a concept but I like it
Image
User avatar
Falcata
Novice
Novice
Posts: 137
Joined: Fri Nov 10, 2006 2:55 am
Location: Michiana
Contact:

Post by Falcata » Thu Jan 17, 2008 12:58 am

Looks pretty interesting. Just needs a bit more polishing, I suppose.
I'm a proud member of the Online Campaign for Real English, a movement for those who believe in capital letters, correct spelling, and good sentence structure.
Post Reply