Training

Content and general development discussion, including maps, quests, and server code from the development team.
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Should there be a training ground

Poll ended at 10 Feb 2008, 21:18

Yes
4
80%
No
1
20%
 
Total votes: 5
pey512
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Training

Post by pey512 » 05 Feb 2008, 21:18

I want to start development on a training ground for new users but i wanna know if i can and how ppl feel
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Simeon
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Post by Simeon » 05 Feb 2008, 21:46

From what I gather, there will be a newbie friendly place where they can learn the game, see the images in this thread for example: Newbie-friendly North Argaes geography. I'm sure it'll feature a training ground of some sorts where people can learn the basics of fighting.
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Crush
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Post by Crush » 05 Feb 2008, 22:02

Do you want to create a tutorial course for the old server or for the new server?

When you do it for the old server you should realize that it won't live very long because it is very unlikely that anything of it can be used for the new server. The game mechanics and the scripting language will be completely different.

The development of the new server, on the other hand, isn't advanced enough to even plan a tutorial yet. The script bindings don't have all the capabilities you would need for a really good tutorial and a lot of core game mechanics which would have to be explained during a tutorial haven't even been conceptualized yet.
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pey512
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Post by pey512 » 07 Feb 2008, 16:08

My basic idea is an area where new players learn basic skills and can fight a small variety of weak monsters before going to the world server
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Deranous
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Re: Training

Post by Deranous » 18 Feb 2008, 19:48

Like a tutorial?
Im Teh Uberleet!

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bigglesworth
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Re: Training

Post by bigglesworth » 19 Feb 2008, 06:28

I think I understand.

You want a tutorial like "the Battle for Wesnoth" has a tutorial?

edit:

I just saw this...
http://forums.themanaworld.org/viewtopi ... 2&start=15
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