0.1 Client ChangeLog
Posted: 01 May 2008, 09:59
The 0.1 client is available via svn as the trunk client.
The client data has been split off into tmwdata, and you will need to provide the path of the data when starting the 0.1 client, you can do this with -d /path/to/tmwdata
February 2008
trapdoor
The client data has been split off into tmwdata, and you will need to provide the path of the data when starting the 0.1 client, you can do this with -d /path/to/tmwdata
February 2008
- Behaviours added to monsters
- Pathfinding no longer halts on collision destination tile
- Moving around with the mouse is now smoother
- Added possibility to pass through players with key controls
- Movement speed is now measured in pixels per second
- Enet updated to 1.2
- Added error message when font not found
- Implemented skill dialog
- Added a second attach to scorpion
- Added player re-spawning
- Skill names can now be translated
- Added more death messages
- Added health regeneration
- Guilds can now be created
- Player rejoins guild after logging out and back in
- Added /clear command to chat
- Player can now quit any guild they have joined
- Improved path debugging
- Unified path finding
- Added path blocking to NPCs
- Now uses SDL_TTF
- New default server is testing.themanaworld.org
- Added animated NPCs
- Chat window is now movable
- Guild's member lists are now updated
- Fixed cancelling connecting to dead servers
- Can now invite players to your guild by right clicking on them
- Implement unlimited map layers
- Added guichan tab support to chat and guild windows
- Added support for private messaging
- Online status of guild members now visible
- Added support to create parties
- Now able to change account password
- Now able to unregister an account
- Added inviting and joining parties
- Added password encryption
trapdoor