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[WIP] Iconset Refresh
Posted: 13 May 2008, 10:53
by i
Re: Iconset Refresh
Posted: 13 May 2008, 11:34
by feline monstrosity
Definitely a huge improvement (I had noticed how awful those old ones looked). Perhaps the are a little blurry? Or maybe they just seem that way next to the old ones with their very bold black lines.
Re: Iconset Refresh
Posted: 13 May 2008, 12:04
by i
feline monstrosity wrote:Perhaps the are a little blurry? Or maybe they just seem that way next to the old ones with their very bold black lines.
They may look a bit blurry because of lower contrast on edges and new shadings and shadow. I redrawn 13 icons today. And I think that they fit game a little bit more than previous ones ;)

- iru_weapons.png (14.97 KiB) Viewed 4345 times
Re: Iconset Refresh
Posted: 13 May 2008, 15:43
by Shaili (a.k.a. tds)
Edges and shadows are definetly better. Good job, Iru

Re: Iconset Refresh
Posted: 25 May 2008, 05:50
by Jetryl
*hands i a cookie*
Re: [WIP] Iconset Refresh
Posted: 31 Aug 2008, 16:39
by i
Today I've done some refreshment too.

- 2008-08-31-iconrefresh.png (25.12 KiB) Viewed 4039 times
Re: [WIP] Iconset Refresh
Posted: 31 Aug 2008, 17:01
by Spit23
I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
Re: [WIP] Iconset Refresh
Posted: 31 Aug 2008, 17:23
by Bankai777
Re: [WIP] Iconset Refresh
Posted: 02 Sep 2008, 07:42
by Dawn
Spit23 wrote:I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
That is why it is called a
Short Sword.
Re: [WIP] Iconset Refresh
Posted: 02 Sep 2008, 16:32
by Spit23
Dawn300387 wrote:Spit23 wrote:I like the new versions, good work! But I think the blade of the short sword should be longer, it looks unnatural to me like a malformed dagger.
That is why it is called a
Short Sword.
Of course it's a short sword, but in reality there is no short sword with a hilt as long as its blade. It also shouldn't be as long as the "normal" sword. I made a alternate version for it.

The original short sword sprite

My alternate version

The "normal" sword sprite
See what I mean?
Re: [WIP] Iconset Refresh
Posted: 02 Sep 2008, 16:52
by i
Spit23 wrote:
The original short sword sprite

My alternate version

The "normal" sword sprite
See what I mean?
You did medium sword then ;)
Short sword should stay cute and kawaii IMO ;P
It has wide and short edge. Opposite to dagger which should have thin edge.
Re: [WIP] Iconset Refresh
Posted: 02 Sep 2008, 20:32
by Spit23
i wrote:It has wide and short edge. Opposite to dagger which should have thin edge.
That's why I called it "malformed dagger" and not "dagger"
I just think that it doesn't really fit in the concept, cause every "stronger" weapon looks "stronger" too. Except the short sword, it looks like the most harmless weopon in game in my opinion. The most harmless weopen (the knife) also should have another item I think, it's too big and looks (because of the size) too brutal.
Re: [WIP] Iconset Refresh
Posted: 02 Sep 2008, 21:19
by i
Spit23 wrote:i wrote:It has wide and short edge. Opposite to dagger which should have thin edge.
That's why I called it "malformed dagger" and not "dagger" :wink:
I just think that it doesn't really fit in the concept, cause every "stronger" weapon looks "stronger" too. Except the short sword, it looks like the most harmless weopon in game in my opinion. The most harmless weopen (the knife) also should have another item I think, it's too big and looks (because of the size) too brutal.
A-Bomb doesn't look really stronger according to it's size ;) Same as H-Bomb :P But I understand your conception. We could make it longer, but only a little, 2px max
Re: [WIP] Iconset Refresh
Posted: 05 Sep 2008, 05:27
by Jetryl
/me agrees with i.