Savior's Plate and more.

Content and general development discussion, including maps, quests, and server code from the development team.
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Crush
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Re: Savior's Plate and more.

Post by Crush » 02 Jun 2008, 16:48

There might also be other pants sprites which exceed the normal size of a characters legs.
  • former Manasource Programmer
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Slave
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Re: Savior's Plate and more.

Post by Slave » 02 Jun 2008, 16:49

alright so i will shorten the cape, i need to redo it all anyway this was my first project and im not pixel artist yet, just picked this stuff up.
like my avatar? i drew a concept of old savior plate which is now outaded in a bout 5 mins. if you have an avatar froma game you would like me to draw for you give me a PM.
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Saphy
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Re: Savior's Plate and more.

Post by Saphy » 02 Jun 2008, 18:03

Black Don wrote:I like the armor and the cape (animation issues aside). Now as for the issue of flash over practicality, Its a computer game flash wins. :P As a good example I will use Saphy's gold plate mail armor. In RL you will not find any armor that has got a lot of sliding plates over the abs. Most Armor was a solid single piece of armor that protects from shoulders to waits that looked much like the light plate mail all ready in game. Sliding plates were impractical because they could get knock off in the scrums leaving large holes in the armor which is a huge problem. If someone was going for flexibility over defense they were better server wearing chain mail anyway. Now that being said the sliding plates over the abs on Saphy's armor looks cool. Thus it will be fun to wear even thou in RL it wold be impractical. In game people don't trip on long robs or have there caps stepped on by others, unless you want to make those animations. :P
There were no sliding panels. O_O It is decoration only.

The only movable part is the shoulder.
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Black Don
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Re: Savior's Plate and more.

Post by Black Don » 02 Jun 2008, 19:59

Saphy wrote:
Black Don wrote:I like the armor and the cape (animation issues aside). Now as for the issue of flash over practicality, Its a computer game flash wins. :P As a good example I will use Saphy's gold plate mail armor. In RL you will not find any armor that has got a lot of sliding plates over the abs. Most Armor was a solid single piece of armor that protects from shoulders to waits that looked much like the light plate mail all ready in game. Sliding plates were impractical because they could get knock off in the scrums leaving large holes in the armor which is a huge problem. If someone was going for flexibility over defense they were better server wearing chain mail anyway. Now that being said the sliding plates over the abs on Saphy's armor looks cool. Thus it will be fun to wear even thou in RL it wold be impractical. In game people don't trip on long robs or have there caps stepped on by others, unless you want to make those animations. :P
There were no sliding panels. O_O It is decoration only.

The only movable part is the shoulder.
Your depiction shows clearly layered panels over layer panel making a cool looking effect on the armor but again it was a comment on the practicality of making armor like that in RL since you were saying how long blowy robes and caps were impractical. So to sum things up nice and clear my point is it does not mater how practical or life like armor (or weapons for that matter) are. What matters is it looks good. :D
"Too much of a good thing is an awesome thing, but too much of an awesome thing is, um, really really dumb. And bad." Strong Bad
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