[WIP] Fallen Stones Tileset

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GonzoDark
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Re: Request: Fallen Stones Tileset

Post by GonzoDark » 11 Jun 2008, 23:19

Crush wrote:Here is the tileset with the new tiles in case someone wants to experiment with it:
Could you make a side view of that?

that would be great.
Rotonen wrote:Someone at least please redo that spider web.
and I agree with you Rotonen, we indeed need a new spiderweb. (it looks horrible)

// GonzoDark
IchigoBlack (86) a.k.a GonzoDark (80) || HolyManaClan

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octalot
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Re: Request: Fallen Stones Tileset

Post by octalot » 09 Oct 2008, 05:11

I've posted a revision of the cave which would clash with this by taking away the unused tiles that you're using. It's possible to shift mine about if it's done now, but would it be better to just start another sprite sheet (as I've already done with the bilevel set)?
http://forums.themanaworld.org/viewtopic.php?f=8&t=5001
http://forums.themanaworld.org/viewtopic.php?f=8&t=4919
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
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Jaxad0127
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Re: Request: Fallen Stones Tileset

Post by Jaxad0127 » 09 Oct 2008, 05:29

They can always be added to the second image (which should be renamed cave2 IMHO).

The new wall tiles will need to be updated like the other.
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Bankai777
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Re: Request: Fallen Stones Tileset

Post by Bankai777 » 10 Oct 2008, 02:52

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here is 1 of Axl Trozz's pictures i think if ya put it in a sepia mode it would work for a cave wall i mean he made a bunch of this stuff xD
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Rotonen
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Re: Request: Fallen Stones Tileset

Post by Rotonen » 10 Oct 2008, 03:15

Bankai777 wrote:...i think if ya put it in a sepia mode it would work...
No.
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Bankai777
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Re: Request: Fallen Stones Tileset

Post by Bankai777 » 12 Oct 2008, 07:25

ok i just thought it was a good idea sorry :(
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Jaxad0127
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Re: Request: Fallen Stones Tileset

Post by Jaxad0127 » 03 Dec 2008, 20:11

BUMP!
Crush wrote:Here is the tileset with the new tiles in case someone wants to experiment with it:
Image
(Note to mappers: Do not use it for productive mapping yet because the tile organisation might change)
Shaili (a.k.a. tds) wrote:I derivate from Forest tileset a rock for giving an idea:Image
Is anyone willing to finish these? We need to fix the arrangements to fit with octalot's additions, update the wall pieces, etc. Any touch-ups you too, please.
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Crush
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Re: Request: Fallen Stones Tileset

Post by Crush » 03 Dec 2008, 22:24

Here is a cave tileset with the cavein tiles and my new magma tiles. The solified magma tiles do still need some tiling touchups but the organisation can stay like it is.
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cave.png
cave.png (188.38 KiB) Viewed 382 times
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Jaxad0127
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Re: Request: Fallen Stones Tileset

Post by Jaxad0127 » 03 Dec 2008, 22:29

Unfortunately, increasing the height of the tileset will mess stuff up, unless it's the last tileset. But if no one objects to the arrangement, I can manage that transition easily in Tiled.
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