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Money makes the world go round round round...

Posted: 14 Jul 2008, 10:36
by Ces
I’ve never been of the monetary kind, at the moment I have a whopping 96 GP on me. Which puts this quote in some kind of perspective.
Selim wrote:Please help me collect the money to repair my dyeing machine.
I need 500000000gp
I've already got 71769000gp
Especially together with this little list.
http://server.themanaworld.org/stats/top-money.txt wrote: 1. The Great Fake (65000000)
2. bryan jackson (61380695)
3. Gnralpaton (31786410)
4. matt (29696270)
5. MacTygun (26529530)
6. Grim Reaper (20449127)
7. narin (19428587)
8. big show (16889950)
9. HMC_Donations_Vink2 (15000115)
10. Trader (14808665)
11. HMC_Donations_Vink (14752253)
12. RedRaider (14300090)
13. Buddha (14129730)
14. telos's bank-storage (13608120)
15. HMC_Donations_medave (12244627)
16. hrothgar (10000000)
17. Roukan (9018540)
18. Shroud (8357458)
19. Kyle (7248560)
20. Idlanar (7225768)
Kind of related suggestion: Perhaps large numbers could be formated like #,###,### instead of #######? (In English, that is, other languages format differently.)

Re: Money makes the world go round round round...

Posted: 14 Jul 2008, 12:45
by Platyna
Well sure they should, but I am so lazy...

Regards.

Re: Money makes the world go round round round...

Posted: 14 Jul 2008, 13:41
by Rotonen
The community demands proper formatting now! :evil:

Re: Money makes the world go round round round...

Posted: 14 Jul 2008, 14:15
by Quiche_on_a_leash
As far as I know, we can't format numbers in npc messages as money, eAthena's scripting language doesn't have any functions for it. It should be doable with TMWServ though.

Re: Money makes the world go round round round...

Posted: 14 Jul 2008, 14:21
by Rotonen
We are only referring to how the stats script outputs to that .txt.

Re: Money makes the world go round round round...

Posted: 14 Jul 2008, 17:01
by Shaggy
Quiche_on_a_leash wrote:As far as I know, we can't format numbers in npc messages as money, eAthena's scripting language doesn't have any functions for it. It should be doable with TMWServ though.
If you want formatting for NPC output, write a small patch for eA