when i stand here all is going fine...

http://img99.imageshack.us/img99/3950/t ... ot1vf1.png
But when i move to the door look at the tree in the right-down corner O:

http://img373.imageshack.us/img373/921/ ... ot2sy5.png
is extrange :P
Bye! :D
Why not? The situation pictured above can only be done with the current client by using extra high tiles on the over layer.Crush wrote:Oversized tiles do not belong on any other layer but the fringe layer.
When you need tiles from an _x2 tileset on a different layer then please import the tileset a second time with normal tilesize.
I don't really see a point of disallowing oversized tiles on all layers, since this issue should indeed already be fixed for both 0.0 and trunk (so the fix will be in 0.0.25). The small glitches this causes on 0.0.24.1 clients are acceptable in my opinion, and I'm assuming we'll have 0.0.25 out soonish.jaxad0127 wrote:Why not? The situation pictured above can only be done with the current client by using extra high tiles on the over layer.Crush wrote:Oversized tiles do not belong on any other layer but the fringe layer.
When you need tiles from an _x2 tileset on a different layer then please import the tileset a second time with normal tilesize.
With the new server allowing unlimited layers per map, extra high tiles won't be needed anyways.