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XP indication extended
Posted: 09 Aug 2008, 12:46
by Forge
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Re: XP indication extended
Posted: 09 Aug 2008, 13:39
by Superkoop
I think this looks really neat! I could see it as useful, but this surely is something that should be off by default, but an option to enable.
This could be a skill add-on, like the smileys and sitting down.
I'm not a dev, but I just thought I would say I like the idea.

Re: XP indication extended
Posted: 10 Aug 2008, 12:04
by i
I must agree that we should do something with our EXP display system. My proposals are:
1. More precise EXP bar (eg. 31.0123%)

- expbar.png (14.99 KiB) Viewed 2686 times
2. EXP Percentage value (for current level) of last killed monster (eg. 0.13%)
3. Average EXP per hour (during current session) and approximate playing time to next level
Re: XP indication extended
Posted: 11 Aug 2008, 17:16
by Forge
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Re: XP indication extended
Posted: 11 Aug 2008, 17:35
by Shaggy
Forge wrote:Responding to "i", do not take it personnaly.
Aww, and I was just about to submit such a patch
Re: XP indication extended
Posted: 12 Aug 2008, 15:11
by Rotonen
I'd appreciate the more accurate percentage.
To make it please all, how about making it configurable how many decimals it shows? 0-5 should be enough of a range.
The exp per timeunit would also be a nice touch. Although I would like to be able to turn off the time approximation.
Re: XP indication extended
Posted: 15 Aug 2008, 13:44
by Forge
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