[WIP]woodland improvement

All development of pixel art and graphics
User avatar
Saphy
Novice
Novice
Posts: 371
Joined: Thu Nov 09, 2006 7:32 pm

Re: [WIP]the woodland?????

Post by Saphy » Tue Dec 16, 2008 5:13 pm

kr0n05931 wrote:Much better. Good job on the tileset. Can't wait to see these in-game. Btw, will these sprites completely replace our gardened trees? It may be worthwhile to keep the "gardened" trees that we used to have in the forest for the cities and for gardens, or residential areas.
The gardened trees have the wrong perspective. If we need one for city, why not make a new one instead of reusing old ones?
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: Sat Jul 26, 2008 2:59 am
Location: United Socialist States of America
Contact:

Re: [WIP]the woodland?????

Post by kr0n05931 » Tue Dec 16, 2008 6:04 pm

Hmm... I see your point. A gardened one could easily be made by modifying the edges of your tree.
Lazy bum.
User avatar
Saphy
Novice
Novice
Posts: 371
Joined: Thu Nov 09, 2006 7:32 pm

Re: [WIP]the woodland?????

Post by Saphy » Tue Dec 16, 2008 6:33 pm

kr0n05931 wrote:Hmm... I see your point. A gardened one could easily be made by modifying the edges of your tree.
Not really. Unless the styles are good match, recycling artworks may actually makes the game looks ripped off. For a gardened one, we can use something like this I have just created:

Image
Last edited by Saphy on Thu Dec 18, 2008 5:56 am, edited 1 time in total.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [WIP]the woodland?????

Post by Rotonen » Tue Dec 16, 2008 10:32 pm

I have to break my habit of only giving constructive feedback on this one:

That is one of the most beautiful pieces of pixel art I've seen.
This message used to be meaningful.
User avatar
kr0n05931
Warrior
Warrior
Posts: 652
Joined: Sat Jul 26, 2008 2:59 am
Location: United Socialist States of America
Contact:

Re: [WIP]the woodland?????

Post by kr0n05931 » Tue Dec 16, 2008 11:15 pm

Rotonen wrote:I have to break my habit of only giving constructive feedback on this one:

That is one of the most beautiful pieces of pixel art I've seen.
Yes, it is a very beautiful piece. Do you think it will fit in with the rest of the woodland?
Lazy bum.
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [WIP]the woodland?????

Post by Rotonen » Tue Dec 16, 2008 11:19 pm

With the direction we're slowly heading: yes?

The woodland tileset needs a lot of work, especially the buildings and the fortified fence.
This message used to be meaningful.
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: [WIP]the woodland?????

Post by Len » Wed Dec 17, 2008 10:06 am

Possible replacement for the large stump in the woodland

BTW, can someone please make the cloud shadows slightly larger
stumpy.PNG
stumpy.PNG (6.96 KiB) Viewed 1714 times
rock.PNG
rock.PNG (39.09 KiB) Viewed 1704 times
i made some slight changes to the large rock
Image
Pixel Battalion
User avatar
Saphy
Novice
Novice
Posts: 371
Joined: Thu Nov 09, 2006 7:32 pm

Re: [WIP]the woodland?????

Post by Saphy » Thu Dec 18, 2008 5:51 am

Len wrote:Possible replacement for the large stump in the woodland

BTW, can someone please make the cloud shadows slightly larger
stumpy.PNG
rock.PNG
i made some slight changes to the large rock
Nice stump replacement.

The rock however looks out of place. Maybe it looks too shiny and lack textures compares to the surrounding?

Anyway, I have created yet another foliage, maybe it can be a starting point for the multi-level tree?

Image

Right now, it looks too thin. Any suggestion?
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: [WIP]the woodland?????

Post by Len » Fri Dec 19, 2008 4:46 pm

Nice work, but you might want to play with the color a little. As for it being to thin, maybe we can increase the size and remap. The multilevel tree aren't used extensively and should be easy to remape
ss1.PNG
ss1.PNG (7.61 KiB) Viewed 1437 times
*Made some improvements on the danger sign and other objects(I'm basically just making slight improvement to object
Attachments
ss2.PNG
ss2.PNG (81.79 KiB) Viewed 1447 times
Image
Pixel Battalion
User avatar
Rotonen
TMW Adviser
TMW Adviser
Posts: 3154
Joined: Wed Sep 08, 2004 8:48 pm
Location: Espoo, Finland

Re: [WIP]the woodland?????

Post by Rotonen » Fri Dec 19, 2008 5:26 pm

The stump related log monster should also be retouched now.
This message used to be meaningful.
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: [WIP]the woodland?????

Post by Len » Fri Dec 19, 2008 8:42 pm

Rotonen wrote:The stump related log monster should also be retouched now.
Lets just focus on getting this done and released first
Image
Pixel Battalion
User avatar
feline monstrosity
Novice
Novice
Posts: 430
Joined: Sun Apr 27, 2008 3:08 pm
Location: Wales, UK

Re: [WIP]the woodland?????

Post by feline monstrosity » Fri Dec 19, 2008 8:45 pm

I'm not sure the colour of the grass now fits with the colour scheme of the rest of the tileset.
~Feline Monstrosity
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: [WIP]the woodland?????

Post by Len » Fri Dec 19, 2008 8:49 pm

feline monstrosity wrote:I'm not sure the colour of the grass now fits with the colour scheme of the rest of the tileset.
Yes, I was thinking slightly brighter and ever so slightly less saturated
bad_Woodland_ground2.PNG
bad_Woodland_ground2.PNG (120.71 KiB) Viewed 1361 times
if anyone wants to help, you can try and improve any of these tiles/objects
Image
Pixel Battalion
Dryad
Peon
Peon
Posts: 4
Joined: Fri Dec 19, 2008 10:45 pm

Re: [WIP]the woodland?????

Post by Dryad » Fri Dec 19, 2008 10:55 pm

I started working on the tall tree. I'm having trouble with the texture of the wood on the upper part.
Attachments
Tree.png
Tree.png (1.91 KiB) Viewed 1334 times
User avatar
Len
Knight
Knight
Posts: 1479
Joined: Mon Feb 05, 2007 7:17 am
Location: Lurking in the shadows

Re: [WIP]the woodland?????

Post by Len » Sun Dec 21, 2008 11:22 pm

Dryad wrote:I started working on the tall tree. I'm having trouble with the texture of the wood on the upper part.
It has a nice texture, but it seems flat and you need some color variation.

Edit: I can’t seem to get the cattails correct, I also added Lilly pads
cattails.PNG
cattails.PNG (10.15 KiB) Viewed 1160 times
1 or 2
Attachments
1 or 2.PNG
1 or 2.PNG (132.91 KiB) Viewed 1130 times
Image
Pixel Battalion
Post Reply