Healing in friendly towns

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feline monstrosity
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Healing in friendly towns

Post by feline monstrosity » Wed Dec 24, 2008 2:14 pm

How about we have it so that all your health and mana is restored to full when you enter a friendly town or settlement to avoid all that tedious sitting around?
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yasha
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Re: Healing in friendly towns

Post by yasha » Wed Dec 24, 2008 2:20 pm

That's why inn's are for....
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Crush
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Re: Healing in friendly towns

Post by Crush » Wed Dec 24, 2008 3:04 pm

It would be too easy to lure a strong monster to the town gate, attack it, and then enter the town and return quickly whenever you are short before dying.
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ville-v
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Re: Healing in friendly towns

Post by ville-v » Wed Dec 24, 2008 3:16 pm

Crush wrote:It would be too easy to lure a strong monster to the town gate, attack it, and then enter the town and return quickly whenever you are short before dying.
This would work, if the healing was done by NPC, who would be somewhat away from all town gates, in addition to monster quickly wandering away when it notices it is alone at the town gate (the latter would be kinda logical anyway and could be good addition even without the whole healing thing).

However, it would be better idea if regeneration rate would simply be higher in towns. Or maybe just in the visibility of the soul menhir.
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feline monstrosity
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Re: Healing in friendly towns

Post by feline monstrosity » Wed Dec 24, 2008 8:13 pm

yasha wrote:That's why inn's are for....
Oh yeah, silly me! :D
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