Healing in friendly towns

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feline monstrosity
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Healing in friendly towns

Post by feline monstrosity » 24 Dec 2008, 14:14

How about we have it so that all your health and mana is restored to full when you enter a friendly town or settlement to avoid all that tedious sitting around?
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yasha
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Re: Healing in friendly towns

Post by yasha » 24 Dec 2008, 14:20

That's why inn's are for....
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Crush
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Re: Healing in friendly towns

Post by Crush » 24 Dec 2008, 15:04

It would be too easy to lure a strong monster to the town gate, attack it, and then enter the town and return quickly whenever you are short before dying.
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ville-v
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Re: Healing in friendly towns

Post by ville-v » 24 Dec 2008, 15:16

Crush wrote:It would be too easy to lure a strong monster to the town gate, attack it, and then enter the town and return quickly whenever you are short before dying.
This would work, if the healing was done by NPC, who would be somewhat away from all town gates, in addition to monster quickly wandering away when it notices it is alone at the town gate (the latter would be kinda logical anyway and could be good addition even without the whole healing thing).

However, it would be better idea if regeneration rate would simply be higher in towns. Or maybe just in the visibility of the soul menhir.
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feline monstrosity
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Re: Healing in friendly towns

Post by feline monstrosity » 24 Dec 2008, 20:13

yasha wrote:That's why inn's are for....
Oh yeah, silly me! :D
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