Ghosts of different kind.

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Haay
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Ghosts of different kind.

Post by Haay » 22 Jan 2009, 18:31

I think I could try to do some art for Mana World for a change so I made a ghost of some kind. But... uh... I have a bad habit of posting art when I am not 99 % pleased with it. Anyways, what do you think?
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reaper.png
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Last edited by Haay on 23 Jan 2009, 09:17, edited 1 time in total.
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Crush
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Re: My shi... art

Post by Crush » 22 Jan 2009, 18:58

Does look very good from the artistic point of view, but it is too small for TMWs scale. A bringer of death should be at least as large as a player character if not larger. Noone is afraid of a grim reaper who is a head shorter than himself.
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Haay
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Re: My shi... art

Post by Haay » 23 Jan 2009, 09:16

A new enemy. Is this worth to start animating? I don't want to waste work...
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scytheguy.png
scythes are cool
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octalot
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Re: Ghosts of different kind.

Post by octalot » 23 Jan 2009, 10:04

The perspective seems to be viewed from ground level, rather than TMW's 45 degrees in the sky.
Retired from TMW; incomplete projects looking for a dev:
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Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
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Haay
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Re: Ghosts of different kind.

Post by Haay » 23 Jan 2009, 10:34

Ok, I'll redraw it.
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Crush
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Re: Ghosts of different kind.

Post by Crush » 23 Jan 2009, 12:26

Much better, but there is a lot of stray alpha you should get rid of (although it might be an interesting effect to leave the stray alpha at the bottom).

I am also wondering... the head of the player characters is much larger than the head of your reaper. For consistency you should maybe consider to use the same proportions. Just an idea, when you realize that it sucks don't bother with it.
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Please do not send me any inquiries regarding player accounts on TMW.


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ManaMaster
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Re: Ghosts of different kind.

Post by ManaMaster » 14 Feb 2009, 02:55

I wonder if you could take the grim reaper costume on your character.....
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