HMC Tic Tac Toe event
Posted: 21 Mar 2009, 16:46
People
Here's the plan:
In Tulishimar, there's a Crosses and Naughts board.
We will play the game in there.
Rules
* The teams should place themselves on the X's and O's to start. If there are multiple players in the team, you'll have to work out some system on who decides which move to make when it's your team's turn to move. I would suggest you either make a team captain who decides on the moves, or perhaps make a rule that the person who's up can decide which field he sits in. This is up to the teams to decide
* When to teams are up against each other, we call that a match. Each match consists of minimum 2 games. Since the team that goes first has a huge advantage; there will always be played an even number of games in a match. We start with two games, where each team gets the chance to move first. If after 2 games it's a draw, another additional 2 games are played, until there is a winner of the match.
* We will keep track not only of who wins the match, but also of how many games the team has played. So each team has two numbers, they have a score that keeps the number of matches they won. And they have a game number that keeps track of the sum of all games they have played in different matches. In the case that two teams have the same score in the league, the one who has the lowest game number will have first place. So try to defeat your opponent with as little games as possible, having two additional games because you ended in a draw can take your ranking down. If in a match the teams have played 6 games and still nobody has won, it will be a draw.
* It doesn't matter how many players and/or members your team has, as long as you meet the minimum of 1 and max of 6. A member who has multiple characters can have them all compete, however they should all be in the same team and, don't have more more characters then you can manage! You'll have to run them simultaneously, so if you're prone to lag, you might want to keep it to one character. If a team has less then 5 players, then you can keep track of the moves on a notepad.
* Each team also has to have a uniform (one type of hat, shirt and pants that all members have). The uniform can't be "naked". We will leave the possibility of one team playing as naked in case two teams with similar uniforms have to play against each other.
* A match is only valid, if a clan leader is present as referee.
* Teams should decide on their own how they will divide the prize. We suggest you do that in advance to avoid disputes.
Prizes are:
1st prize: 1 rare hat (not the very rare) for each member
2nd prize: 1 Jack'O hat of choice for each member
3th prize: 100 000 gp for all members
4th prize: 50 000 gp for all members
Of course each member of the winning team can have his own choice.
Post your teams here (name, members and clothes)
Regards
Here's the plan:
In Tulishimar, there's a Crosses and Naughts board.
We will play the game in there.
Rules
* The teams should place themselves on the X's and O's to start. If there are multiple players in the team, you'll have to work out some system on who decides which move to make when it's your team's turn to move. I would suggest you either make a team captain who decides on the moves, or perhaps make a rule that the person who's up can decide which field he sits in. This is up to the teams to decide
* When to teams are up against each other, we call that a match. Each match consists of minimum 2 games. Since the team that goes first has a huge advantage; there will always be played an even number of games in a match. We start with two games, where each team gets the chance to move first. If after 2 games it's a draw, another additional 2 games are played, until there is a winner of the match.
* We will keep track not only of who wins the match, but also of how many games the team has played. So each team has two numbers, they have a score that keeps the number of matches they won. And they have a game number that keeps track of the sum of all games they have played in different matches. In the case that two teams have the same score in the league, the one who has the lowest game number will have first place. So try to defeat your opponent with as little games as possible, having two additional games because you ended in a draw can take your ranking down. If in a match the teams have played 6 games and still nobody has won, it will be a draw.
* It doesn't matter how many players and/or members your team has, as long as you meet the minimum of 1 and max of 6. A member who has multiple characters can have them all compete, however they should all be in the same team and, don't have more more characters then you can manage! You'll have to run them simultaneously, so if you're prone to lag, you might want to keep it to one character. If a team has less then 5 players, then you can keep track of the moves on a notepad.
* Each team also has to have a uniform (one type of hat, shirt and pants that all members have). The uniform can't be "naked". We will leave the possibility of one team playing as naked in case two teams with similar uniforms have to play against each other.
* A match is only valid, if a clan leader is present as referee.
* Teams should decide on their own how they will divide the prize. We suggest you do that in advance to avoid disputes.
Prizes are:
1st prize: 1 rare hat (not the very rare) for each member
2nd prize: 1 Jack'O hat of choice for each member
3th prize: 100 000 gp for all members
4th prize: 50 000 gp for all members
Of course each member of the winning team can have his own choice.
Post your teams here (name, members and clothes)
Regards