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- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
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Well maybe you could undo it before you attack, use magic or any other abilities... otherwise it would be abused.
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re
tisk tisk tisk, having reset npc = bad
ANYWAYS heres my solution, make a npc that can reset your status IF you are under level 15, so those who mess up on stats in early levels can reset and fix it before its too late!
ANYWAYS heres my solution, make a npc that can reset your status IF you are under level 15, so those who mess up on stats in early levels can reset and fix it before its too late!
DUDE its a mmorpg ive played many and theres no point in making a reset npc because it would make all the characters the same once somone finds out the best combanation of stats. without a reset npc the game would be alot better and would be more diverse saying that it wouldnt matter all on lvl but on stats so each could find there own way to set up there stats
- Modanung
- Grand Knight
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Was that what he meant?
Damn, I sooo disagree!
Damn, I sooo disagree!
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
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No, I disagree with Iamaeryk.Hommer wrote:huh you disagree with me??
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io
=(
I like a LOT the idea of a reset possibility. As long as there's a very large penalty for reseting, I think it'd be a great way to entertain the players that will quit because they're bored of doing always the same thing but don't want to start from scratches to see some changes.
I don't think it'd be hard to incorporate it into the story.
I like a LOT the idea of a reset possibility. As long as there's a very large penalty for reseting, I think it'd be a great way to entertain the players that will quit because they're bored of doing always the same thing but don't want to start from scratches to see some changes.
I don't think it'd be hard to incorporate it into the story.
- Bjørn
- Manasource
- Posts: 1438
- Joined: 09 Dec 2004, 18:50
- Location: North Rhine-Westphalia, Germany
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I guess we could do something like resetting at the penalty of losing half your stat points.Rarara wrote:=(
I like a LOT the idea of a reset possibility. As long as there's a very large penalty for reseting, I think it'd be a great way to entertain the players that will quit because they're bored of doing always the same thing but don't want to start from scratches to see some changes.
I don't think it'd be hard to incorporate it into the story.
That is an excellent point.Hommer wrote:DUDE its a mmorpg ive played many and theres no point in making a reset npc because it would make all the characters the same once somone finds out the best combanation of stats. without a reset npc the game would be alot better and would be more diverse saying that it wouldnt matter all on lvl but on stats so each could find there own way to set up there stats
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- Modanung
- Grand Knight
- Posts: 1719
- Joined: 20 May 2005, 15:51
- Location: Groningen, The Netherlands
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Still the reset option would suck bigtime.
If you're looking for 3D FOSS games be sure to check out LucKey Productions on itch.io