[REQ] Bottles

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Jaxad0127
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Re: [REQ] Bottles

Post by Jaxad0127 » 17 Apr 2009, 21:34

Fother J wrote:Does anyone see any possible use need for bottled solid items? I know there's a bottle of sand that's unused (afaik), but things like bottled bugs or bottled wisps etc?
I'd like to make a full bottle system, so bottled milk (to replace the out-of-place carton), bottled slime (recolorable please), etc.
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Re: [REQ] Bottles

Post by meway » 18 Apr 2009, 09:19

how is this?
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milk.png
:) like this?
milk.png (1.08 KiB) Viewed 871 times
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Re: [REQ] Bottles

Post by Jaxad0127 » 18 Apr 2009, 13:56

Please use the bottle we already have in game, unless you want to replace all of those bottles too.
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Re: [REQ] Bottles

Post by meway » 18 Apr 2009, 17:19

i could do that :lol:
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Re: [REQ] Bottles

Post by Bjørn » 18 Apr 2009, 17:38

But I like the milk carton!
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Re: [REQ] Bottles

Post by Black Don » 18 Apr 2009, 18:07

If your doing Bottles of milk I wold suggest the bottle style circa 50's

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Re: [REQ] Bottles

Post by Jaxad0127 » 18 Apr 2009, 18:09

Black Don wrote:If your doing Bottles of milk I wold suggest the bottle style circa 50's

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I'd like a set of bottled items that all use the same base bottle, so I can make a realistic bottle system.
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Re: [REQ] Bottles

Post by meway » 18 Apr 2009, 23:28

here are remakes of the originals and making them the new brands


NOTE: if these are placed on the ground they have a transparent set behind them so they will be see threw almost
Attachments
use-food-bottleofwater.png
bottle of water replace
use-food-bottleofwater.png (1.34 KiB) Viewed 779 times
generic-bottleofsand.png
empty bottle of sand replace
generic-bottleofsand.png (1.4 KiB) Viewed 779 times
generic-emptybottle.png
the empty bottle replace
generic-emptybottle.png (1.33 KiB) Viewed 783 times
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Re: [REQ] Bottles

Post by Crush » 18 Apr 2009, 23:46

The perspective of your bottles is inconsistent. you see the bottom of the bottle from a diagonal angle but the top from the side.

I also think that you added a bit too much noise to the glass.
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Re: [REQ] Bottles

Post by meway » 19 Apr 2009, 00:11

is this better and :
no im not silencing the glass for that very fact, its glass, it needs to be noisy, if u don't believe me use gimp and do a copy and past because this has transparency so we cant make that judgment yet :|
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use-food-bottleofwater.png
bottle of water replace redo
use-food-bottleofwater.png (1.35 KiB) Viewed 757 times
generic-emptybottle.png
empty bottle replace redo
generic-emptybottle.png (1.32 KiB) Viewed 757 times
generic-bottleofsand.png
bottle of sand replace redo
generic-bottleofsand.png (1.41 KiB) Viewed 758 times
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Re: [REQ] Bottles

Post by Fother » 20 Apr 2009, 06:47

jaxad0127 wrote:Please use the bottle we already have in game, unless you want to replace all of those bottles too.
Something like this?
generic-bottle-full-a.png
dyeable full bottle
generic-bottle-full-a.png (1017 Bytes) Viewed 699 times
generic-bottle-half-a.png
dyeable half full bottle
generic-bottle-half-a.png (997 Bytes) Viewed 698 times
examples-bottles.png
example bottled liquids & example bottled maggot.
examples-bottles.png (4.31 KiB) Viewed 698 times
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Re: [REQ] Bottles

Post by meway » 20 Apr 2009, 07:00

wow its nice to see something actually fitting lol btw this is my 100th post :)
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Re: [REQ] Bottles

Post by Fother » 21 Apr 2009, 02:42

meway wrote:wow its nice to see something actually fitting lol btw this is my 100th post :)
Have a pickled pinkie to celebrate :lol:
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Or a maggot, or a bottled Jack-O soul.
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Re: [REQ] Bottles

Post by Crush » 21 Apr 2009, 12:46

I love the bottled pinkie :)

Jaxad, please make a quest with it!
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Re: [REQ] Bottles

Post by meway » 21 Apr 2009, 21:38

im more on that bottled jacko
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